MOVIE ADVERTISING PLAYBACK TECHNIQUES
First Claim
1. A movie advertising playback method, comprising:
- at a computer, receiving a skip command from a device communicatively connected to the computer over a network connection, the skip command containing an instruction to omit a portion of a movie being played on the device, the portion of the movie containing a first ad, the first ad having a pre-ad zone;
determining a starting location of the pre-ad zone; and
causing the device to playback the movie beginning at the starting location of the pre-ad zone, thereby forcing a bounceback to the pre-ad zone before the first ad.
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0 Petitions
Accused Products
Abstract
An ad in a movie can be a static ad having a position in the movie that cannot be moved, or a dynamic ad having a position in the movie that can be changed. When a viewer of the movie wishes to skip a portion of the movie containing the ad, the playback system determines whether the ad is static or dynamic. If the ad is static, then only the portion of the movie preceding the static ad can be skipped, that is, the ad is unskippable; this technique is referred to as “bounceback” since the end of the skip bounces back to the start of the static ad. If the ad is dynamic, then the ad is moved to after the end of the skip; this technique is referred to as “slipad” since the ad slips to later in the movie. When a movie has multiple ads, some can be static and some can be dynamic.
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Citations
20 Claims
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1. A movie advertising playback method, comprising:
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at a computer, receiving a skip command from a device communicatively connected to the computer over a network connection, the skip command containing an instruction to omit a portion of a movie being played on the device, the portion of the movie containing a first ad, the first ad having a pre-ad zone; determining a starting location of the pre-ad zone; and causing the device to playback the movie beginning at the starting location of the pre-ad zone, thereby forcing a bounceback to the pre-ad zone before the first ad. - View Dependent Claims (2, 3, 4, 5, 6, 7)
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8. A computer program product comprising at least one non-transitory computer readable medium storing instructions translatable by a computer to perform:
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receiving a skip command from a device communicatively connected to the computer over a network connection, the skip command containing an instruction to omit a portion of a movie being played on the device, the portion of the movie containing a first ad, the first ad having a pre-ad zone; determining a starting location of the pre-ad zone; and causing the device to playback the movie beginning at the starting location of the pre-ad zone, thereby forcing a bounceback to the pre-ad zone before the first ad. - View Dependent Claims (9, 10, 11, 12, 13, 14)
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15. A system comprising:
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at least one processor; and at least one non-transitory computer readable medium storing instructions translatable by the at least one processor to perform; receiving a skip command from a device communicatively connected to the system over a network connection, the skip command containing an instruction to omit a portion of a movie being played on the device, the portion of the movie containing a first ad, the first ad having a pre-ad zone; determining a starting location of the pre-ad zone; and causing the device to playback the movie beginning at the starting location of the pre-ad zone, thereby forcing a bounceback to the pre-ad zone before the first ad. - View Dependent Claims (16, 17, 18, 19, 20)
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Specification