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SYSTEMS AND METHODS OF CHANGING STORYLINE BASED ON PLAYER LOCATION

  • US 20120157197A1
  • Filed: 12/14/2011
  • Published: 06/21/2012
  • Est. Priority Date: 12/17/2010
  • Status: Active Grant
First Claim
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1. A method of enabling virtual gameplay with a character in a game environment, the game environment being in communication with a storage means, the method comprising the steps of:

  • providing a game environment in which a player can play a game via a character;

    detecting and storing the player'"'"'s geographic location on a storage means; and

    in response to the detected geographic location, retrieving a storyline for the character to interact with, the retrieved storyline being related to the geographic location of the player.

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  • 6 Assignments
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