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Content Synchronization

  • US 20120172132A1
  • Filed: 01/05/2011
  • Published: 07/05/2012
  • Est. Priority Date: 01/05/2011
  • Status: Abandoned Application
First Claim
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1. A method, executed on a game content management server, for unlocking content in a game, the method comprising:

  • providing the game via a gaming network, the gaming network comprising one of an Internet network, a cable television network, or an interactive television network, wherein a portion of the game is locked and inaccessible to a player of the game;

    providing, an identifier to a television program provider for inclusion during a television program broadcast;

    receiving the identifier from the player via the gaming network;

    validating the identifier; and

    unlocking the portion of the game if the identifier is valid and making the portion of the game accessible to the player.

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