Semantic Gaming and Application Transformation
First Claim
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1. A system comprising:
- a processor for receiving input data; and
an application configured to execute on the processor and to receive data from said processor based on said input data,wherein said data is used by the application to emulate one of a plurality of different devices, andwherein said processor is configured to apply different sets of movement processing equations for said plurality of different devices such that a set of movement processing equations for one of a plurality of different devices is applied based on an inertia associated with said one of a plurality of different devices.
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Abstract
A gaming system comprises a handheld user input device, a processor for receiving input data from the handheld user input device and a gaming application for receiving data from the processor based on the received input data from the handheld user input device. The handheld user input device emulates one of a plurality of different devices associated with the gaming application. Each of the plurality of different devices have a set of input commands associated therewith. The set of input commands associated with the one of a plurality of different devices includes a command based on one of motion and orientation of the handheld device.
4 Citations
30 Claims
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1. A system comprising:
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a processor for receiving input data; and an application configured to execute on the processor and to receive data from said processor based on said input data, wherein said data is used by the application to emulate one of a plurality of different devices, and wherein said processor is configured to apply different sets of movement processing equations for said plurality of different devices such that a set of movement processing equations for one of a plurality of different devices is applied based on an inertia associated with said one of a plurality of different devices. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19)
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20. A method for emulating one of a plurality of different devices, said method comprising:
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executing an application program on a processor; receiving, by the processor, input data; and emulating one of a plurality of different devices based on said application program and the input data by applying different sets of movement processing equations for said plurality of different devices such that a set of movement processing equations for said one of a plurality of different devices is applied based on an inertia of said one of a plurality of different devices. - View Dependent Claims (21, 22, 23, 24, 25, 26, 27, 28, 29, 30)
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Specification