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CONTROLLING INTERACTIVITY FOR GAMING AND SOCIAL-COMMUNICATION APPLICATIONS

  • US 20120184362A1
  • Filed: 09/29/2010
  • Published: 07/19/2012
  • Est. Priority Date: 09/30/2009
  • Status: Active Grant
First Claim
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1. One or more machine-readable media having instructions stored thereon, which when executed by a set of one or more processors causes the set of one or more processors to perform operations comprising:

  • determining a selection of a selectable object in a first area of a gaming display that is under control of a first application module associated with a wagering game session wherein the first application module is configured to provide social communication functionality;

    determining a selection purpose for the selection;

    determining transference instructions for an item representation of the selectable object;

    transferring the item representation to a second area of the gaming display that is under control of a second application module, wherein the second application module is configured to provide wagering game functionality; and

    performing a wagering game function associated with the second application module according to the selection purpose.

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