System and Method for Real Time Interactive Entertainment
First Claim
1. A method for providing interactive entertainment comprising:
- In a processing system;
Presenting a plurality of outcome possibilities to a user where in the outcome possibilities are based on an event;
Retrieving predictions of the outcomes made by the user;
Comparing the outcome predictions to the actual outcomes;
Awarding points to the user based on accuracy of the outcome predictions.
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Accused Products
Abstract
The system provides a method and apparatus for creating additional interest and participation for attendees at, or viewers of, live events and for fans and audience members observing or following along on television or the internet. The system provides a “game within a game” for an event by allowing participating patrons to predict event outcomes before or during the event, even on a short term real-time basis. The participant is rewarded for correct guesses and can even be given recognition at the event on a display (e.g. scoreboard) or jumbo screen. The participant can also earn points for using the system, even when guessing wrong. Participation and attendance are rewarded and the user can redeem points at the venue, further encouraging attendance.
10 Citations
10 Claims
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1. A method for providing interactive entertainment comprising:
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In a processing system; Presenting a plurality of outcome possibilities to a user where in the outcome possibilities are based on an event; Retrieving predictions of the outcomes made by the user; Comparing the outcome predictions to the actual outcomes; Awarding points to the user based on accuracy of the outcome predictions. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10)
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Specification