METHOD AND SYSTEM FOR PHYSICAL MAPPING IN A VIRTUAL WORLD
First Claim
1. A method of mapping a real world user into a virtual environment, the virtual environment having a virtual environment user, the method comprising:
- identifying the real world user in a real world space;
collecting real world position data from the real world user;
mapping the real world position data onto the virtual environment;
creating a mixed world environment that includes the real world user and the virtual environment user in the real world space; and
displaying the virtual environment.
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Accused Products
Abstract
A method and system for capturing user actions in the real world and mapping the users, their actions, and their avatars into a three dimensional virtual environment. Data representing real world users are captured, collected and sent to a virtual proxy bridge, which transforms the data into control signal for avatars, which are then mapped to the virtual environment. The real world avatars move around in parallel with the users in the real world via the use of data capture devices such as radio frequency identification (“RFID”) readers, triangulation or global positioning satellite (“GPS”) systems, and cameras. Real world users can therefore be represented as virtual users, thus removing the distinction between real world users and virtual environment users.
118 Citations
20 Claims
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1. A method of mapping a real world user into a virtual environment, the virtual environment having a virtual environment user, the method comprising:
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identifying the real world user in a real world space; collecting real world position data from the real world user; mapping the real world position data onto the virtual environment; creating a mixed world environment that includes the real world user and the virtual environment user in the real world space; and displaying the virtual environment. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11)
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12. A system for mapping a real world user onto a virtual environment, the virtual environment including a virtual environment user, the system comprising:
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a data collection module identifying the real world user in a real world space and collecting real world position data from the real world user; and a virtual proxy bridge receiving the real world position data from the data collection module and mapping the real world position data onto the virtual environment to create a mixed world environment that includes the real world user and the virtual environment user in the real world space. - View Dependent Claims (13, 14, 15, 16, 17, 18)
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19. A virtual proxy bridge for mapping a real world user onto a virtual environment, the virtual environment including a virtual environment user, the virtual proxy bridge comprising:
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a data interface receiving real world data, the real world data identifying real world user and the real world user'"'"'s position in a real world space; and a data mapping module mapping the real world data onto the virtual environment to create an extended real world environment that includes the real world user and the virtual environment user in the real world space. - View Dependent Claims (20)
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Specification