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COMMUNICATION HUB FOR VIDEO GAME DEVELOPMENT SYSTEMS

  • US 20120196687A1
  • Filed: 04/04/2012
  • Published: 08/02/2012
  • Est. Priority Date: 12/04/2008
  • Status: Active Grant
First Claim
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1. A communication method provided in a communication hub application on a computer linked to a communications network for a video game development system, comprising:

  • receiving a message including game data from a video game development tool running on a developer workstation;

    identifying at least one message recipient for the received message in the video game development system, the at least one message recipient being one of a plurality of differing video game platforms, each video game platform providing a different communication library defining messaging or other communications for such platform;

    reformatting the received message based on the communications library corresponding to each of the identified message recipients to form at least one recipient-specific message, wherein each of the recipient-specific messages is in a configuration associated with the communications library of the corresponding identified message recipient; and

    transmitting each of the recipient-specific messages to each of the identified message recipients.

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