METHODS AND APPARATUS FOR A DISTRIBUTED BONUS SCHEME USING SIMULATED SCATTER REACTIONS
First Claim
1. A method of operating a gaming device in a gaming system, comprising:
- receiving a trigger that initiates a first bonus decision in a first gaming device;
calculating, using a programmed processor, an accumulated value that defines a range;
generating a random number;
when the random number falls within the range, granting a bonus to the first gaming device; and
determining whether the first bonus decision is to initiate a second bonus decision in a second gaming device of the gaming system.
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Accused Products
Abstract
Methods and apparatus for a distributed bonus scheme using simulated scatter reactions are disclosed. An example method of operating a gaming device in a gaming system includes receiving a trigger that initiates a first bonus decision in a first gaming device. Further, the example method includes calculating, using a programmed processor, an accumulated value that defines a range. Further, the example method includes generating a random number. Further, the example method includes, when the random number falls within the range, granting a bonus to the first gaming device. Further, the example method includes determining whether the first bonus decision is to initiate a second bonus decision in a second gaming device of the gaming system.
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Citations
32 Claims
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1. A method of operating a gaming device in a gaming system, comprising:
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receiving a trigger that initiates a first bonus decision in a first gaming device; calculating, using a programmed processor, an accumulated value that defines a range; generating a random number; when the random number falls within the range, granting a bonus to the first gaming device; and determining whether the first bonus decision is to initiate a second bonus decision in a second gaming device of the gaming system. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11)
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12. A gaming device of a gaming system, comprising:
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a receiver to receive a trigger that initiates a first bonus decision in a first gaming device; an accumulator to calculate an accumulated value that defines a range; a random number generator to generate a random number; and a comparator to determine whether the random number falls within the range, wherein the first bonus decision results in a granted bonus when the random number falls within the range, and wherein the comparator is to determine whether the first bonus decision is to initiate a second bonus decision in a second gaming device of the gaming system. - View Dependent Claims (13, 14, 15, 16, 17, 18, 19, 20)
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21. A tangible machine readable medium having instructions stored thereon that, when executed, cause a machine to:
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receive a trigger that initiates a first bonus decision in a first gaming device; calculate an accumulated value that defines a range; generate a random number; when the random number falls within the range, grant a bonus to the first gaming device; and determine whether the first bonus decision is to initiate a second bonus decision in a second gaming device of the gaming system. - View Dependent Claims (22, 23, 24, 25, 26, 27, 28, 29)
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30. A gaming system, comprising:
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a first gaming device including a bonus module to receive a token configured to initiate a first bonus decision, the bonus module to compare an accumulated value comprising a sum of parameters to a random number to determine whether the first bonus decision results in a win or a loss, the bonus module to determine which of a plurality of segments of a range defined by the accumulated value the random number falls within, wherein each segment defines a number of scatter tokens to be generated by the first bonus decision; a system bonus manager to receive one or more scatter tokens resulting from the first bonus decision on the first gaming device and to process the one or more scatter tokens; and a second gaming device to receive a first one of the one or more scatter tokens from the system bonus manager, the first scatter token to initiate a second bonus decision on the second gaming device. - View Dependent Claims (31, 32)
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Specification