SPORTS SIMULATION SYSTEM
First Claim
1. :
- A sports simulation system comprising;
a projectile tracking apparatus comprising a display surface on which a sports scene is presented, and at least one pair of camera devices looking into a projectile tracking region from different vantages and having overlapping fields of view at least encompassing said projectile tracking region, said projectile tracking region extending from said display surface to a projectile launch area in front of said display surface, said camera devices capturing images of said projectile tracking region, each camera device including processing capabilities and processing captured images to detect the presence of a launched projectile therein as the launched projectile travels from its launch position, through the projectile tracking region and to its contact position with said display surface; and
at least one processing stage receiving data from the camera devices relating to images in which a launched projectile exists and determining the three-dimensional positions, velocity, deceleration/acceleration and spin of a detected projectile traveling through said projectile tracking region, the three-dimensional positions, velocity, acceleration and spin being used by said at least one processing stage to calculate a trajectory of said launched projectile into said presented sports scene.
1 Assignment
0 Petitions
Accused Products
Abstract
A sports simulation system includes a projectile tracker having a display presenting a three-dimensional sports scene. The projectile tracker captures images of a projectile tracking region disposed in front of the display to detect a launched projectile traveling through the tracking region towards the display. A processing stage, in communication with the projectile tracker, is responsive to data received from camera devices to determine three-dimensional positions, velocity, acceleration and spin of a detected projectile traveling through the tracking region, which are used by the processing stage to calculate a trajectory of the launched projectile into the three-dimensional sports scene.
21 Citations
37 Claims
-
1. :
- A sports simulation system comprising;
a projectile tracking apparatus comprising a display surface on which a sports scene is presented, and at least one pair of camera devices looking into a projectile tracking region from different vantages and having overlapping fields of view at least encompassing said projectile tracking region, said projectile tracking region extending from said display surface to a projectile launch area in front of said display surface, said camera devices capturing images of said projectile tracking region, each camera device including processing capabilities and processing captured images to detect the presence of a launched projectile therein as the launched projectile travels from its launch position, through the projectile tracking region and to its contact position with said display surface; and at least one processing stage receiving data from the camera devices relating to images in which a launched projectile exists and determining the three-dimensional positions, velocity, deceleration/acceleration and spin of a detected projectile traveling through said projectile tracking region, the three-dimensional positions, velocity, acceleration and spin being used by said at least one processing stage to calculate a trajectory of said launched projectile into said presented sports scene. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13)
- A sports simulation system comprising;
-
14. :
- A sports simulation system comprising;
a projectile tracking apparatus for tracking a launched sports projectile comprising a frame about a display surface on which a video sequence portraying a sports scene is presented;
at least one pair of digital camera devices mounted on said frame at spaced locations and having fields of view looking across and in front of said display surface that overlap and encompass a projectile tracking region extending from a sports projectile launch region in front of said display surface to said display surface, each of said digital camera devices including a first processor for processing image data and generating two-dimensional projectile coordinates when a sports projectile travels through said projectile tracking region and is captured in images acquired by said digital camera devices; and
an audio system to broadcast audio accompanying said video sequence, the two-dimensional projectile coordinates being generated substantially continuously throughout the travel of the sports projectile from the launch region to a contact location of the sports projectile with the display surface;a host processor communicating with said digital camera devices and said audio system, said host processor calculating a three-dimensional trajectory of said sports projectile using the two-dimensional projectile coordinates received from each first processor and outputting image data including said calculated three-dimensional trajectory; and a display unit receiving said image data and presenting said video sequence on said display surface, said video sequence representing a simulation of the flight path of said sports projectile beginning from the contact location of said sports projectile with said display surface so that the simulation represents a realistic continuance of the travel of the sports projectile beyond the display surface. - View Dependent Claims (15, 16, 17, 18, 19, 20, 21, 22, 23)
- A sports simulation system comprising;
-
24. :
- A sports simulation system comprising;
at least one pair of digital camera devices having overlapping fields of view looking across and in front of a display surface from different vantages and capturing images of a launched projectile throughout its travel from a launch position in front of said display surface to a contact position with said display surface; at least one processing stage processing image data from the camera devices relating to images in which a launched projectile exists and determining the three-dimensional positions, velocity, acceleration and spin of a detected projectile traveling through said overlapping fields of view, the three-dimensional positions, velocity, acceleration and spin being used by said at least one processing stage to calculate a trajectory of said launched projectile into a sports scene projected onto said display surface; and a projection unit presenting said sports scene on said display surface including a simulation of said projectile following said calculated trajectory, said sports scene including image frames developed from a three-dimensional terrain model generated from images of a real life sports environment. - View Dependent Claims (25, 26)
- A sports simulation system comprising;
-
27. :
- A golf simulator comprising;
a display surface on which a golf scene is presented; imaging devices having fields of view encompassing a region extending from said display surface to a golf ball launch area in front of said display surface and capturing images of said region; and processing structure receiving image data from said imaging devices and processing said image data to detect a launched golf ball substantially continuously as the launched golf ball travels from its launch position within said launch area, through said region and to its contact position with said display surface, said processing structure further processing said image data to determine the three-dimensional positions, velocity, deceleration/acceleration and spin of the detected launched golf ball traveling through said region, the three-dimensional positions, velocity, deceleration/acceleration and spin being used by said processing structure to calculate a trajectory of said launched golf ball into said golf scene, wherein said processing structure uses said calculated trajectory to generate updated image data representing a simulation of the flight path of said launched golf ball beginning substantially at the display surface contact position and traveling into said golf scene following said calculated trajectory so that said simulation represents a realistic continuance of the travel of said golf ball beyond the display surface. - View Dependent Claims (28, 29, 30, 31, 32, 33, 34, 35, 36, 37)
- A golf simulator comprising;
Specification