USER BEHAVIOR-BASED REMOTELY-TRIGGERED AUTOMATED ACTIONS
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Accused Products
Abstract
An action is triggered by receiving information related to a predicted destination of a user, accessing a library that maps user actions to destinations, determining that at least one of the destinations in the library corresponds with the predicted destination of the user and at least one of the destinations in the library, identifying a user action, within the library, that is associated with the destination determined to correspond with the predicted destination of the user, and triggering the user action.
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Citations
40 Claims
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1-20. -20. (canceled)
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21. A method for triggering an action, the method comprising:
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receiving information related to a predicted destination of a user; determining, using a processor, whether a first action associated with the user exists for the predicted destination by analyzing past behavior of the user; computing a likelihood of whether the first action associated with the user is appropriate; automatically triggering the first action based on whether the likelihood is supported by a predefined threshold value; performing a search to identify a plurality of additional actions associated with the predicted destination; prompting the user to select one or more actions from the plurality of additional actions; and triggering the one or more selected actions. - View Dependent Claims (22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38)
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39. A system that triggers an action, the system comprising:
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a memory device; and a processor configured to; receive information related to a predicted destination of a user; determine whether a first action associated with the user exists for the predicted destination by analyzing past behavior of the user; compute a likelihood of whether the first action associated with the user is appropriate; automatically trigger the first action based on whether the likelihood is supported by a predefined threshold value; perform a search to identify a plurality of additional actions associated with the predicted destination; prompt the user to select one or more actions from the plurality of additional actions; and trigger the one or more selected actions.
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40. A computer program tangibly embodied on a non-transitory computer readable medium, the computer program comprising instructions that when executed on a processor cause the program to:
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receive information related to a predicted destination of a user; determine whether a first action associated with the user exists for the predicted destination by analyzing past behavior of the user; compute a likelihood of whether the first action associated with the user is appropriate; automatically trigger the first action based on whether the likelihood is supported by a predefined threshold value; perform a search to identify a plurality of additional actions associated with the predicted destination; prompt the user to select one or more actions from the plurality of additional actions; and trigger the one or more selected actions.
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Specification