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METHODS AND SYSTEMS FOR UTILIZING GLOBAL POSITIONING INFORMATION WITH AN ONLINE GAME

  • US 20120244945A1
  • Filed: 03/22/2011
  • Published: 09/27/2012
  • Est. Priority Date: 03/22/2011
  • Status: Abandoned Application
First Claim
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1. An Online Game comprising:

  • a. A Central Server capable of interacting with a plurality of Local Devices wherein the Central Server utilizes software for the purpose of providing an Online Game;

    b. At least one Avatar that is played by a Player using a Local Device;

    c. Where the Central Server software administrates the Online Game and determines the outcome of competitions between Avatars;

    d. Where the Central Server software determines that an Avatar is eligible to receive a Virtual item based in part on the Avatar successfully completing one or more in-game tasks;

    e. A method of determining the Geolocation of at least one of the Local Devices;

    f. Wherein the Virtual item eligible to an Avatar is determined by the Central Server software in part based on the Geolocation of the Local Device played by the Player associated with the Avatar;

    g. Wherein the Virtual item is associated with a graphical model so that when an Avatar is using the Virtual item the associated graphical model is presented in visual form to other Players in Virtual Proximity to the Avatar;

    h. And where the graphical model is associated with a Physical corporation in such a manner as to advertise the corporation.

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