Board Game
First Claim
1. A battle simulation game for playing among a plurality of players, the game comprising:
- a. a playing surface comprising a plurality of equal playing squares on a board;
b. a resource zone sub-board for each player, each resource zone sub-board configured to be placed on top of the playing surface, each resource zone sub-board having a plurality of playing squares, the resource zone sub-boards each being configured such that the playing squares of the resource zone sub-boards overlap corresponding playing squares on the playing surface immediately below;
c. a plurality of adjustable gaming pieces for each player, each adjustable gaming piece having an adjustable member which can be physically manipulated to change an indicia for indicating the value of the adjustable gaming piece when playing the battle simulation game, each adjustable gaming piece being dimensioned to fit on top of each playing square on both the playing surface and the resource zone sub-boards.
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Accused Products
Abstract
There is disclosed a battle game for playing among several players. The game includes a playing surface having equal playing squares on a board. The game further includes a resource zone sub-board for each player, each resource zone sub-board configured to be placed on top of the playing surface. Each of the resource zone sub-boards has a plurality of playing squares, the resource zone sub-boards each being configured such that the playing squares of the resource zone sub-boards overlap corresponding playing squares on the playing surface immediately below. The game further includes a plurality of adjustable gaming pieces for each player, each adjustable gaming piece having an adjustable member which can be physically manipulated to change an indicia for indicating the value of the adjustable gaming piece when playing the battle simulation game. Each of the adjustable gaming pieces being dimensioned to fit the playing squares.
4 Citations
10 Claims
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1. A battle simulation game for playing among a plurality of players, the game comprising:
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a. a playing surface comprising a plurality of equal playing squares on a board; b. a resource zone sub-board for each player, each resource zone sub-board configured to be placed on top of the playing surface, each resource zone sub-board having a plurality of playing squares, the resource zone sub-boards each being configured such that the playing squares of the resource zone sub-boards overlap corresponding playing squares on the playing surface immediately below; c. a plurality of adjustable gaming pieces for each player, each adjustable gaming piece having an adjustable member which can be physically manipulated to change an indicia for indicating the value of the adjustable gaming piece when playing the battle simulation game, each adjustable gaming piece being dimensioned to fit on top of each playing square on both the playing surface and the resource zone sub-boards. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10)
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Specification