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ANCHORING VIRTUAL IMAGES TO REAL WORLD SURFACES IN AUGMENTED REALITY SYSTEMS

  • US 20120249741A1
  • Filed: 03/29/2012
  • Published: 10/04/2012
  • Est. Priority Date: 03/29/2011
  • Status: Active Grant
First Claim
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1. A method for rendering virtual images in an augmented reality system, comprising:

  • capturing an image with a body mounted camera;

    capturing spatial data with a body mounted sensor array;

    recognizing an object within the captured image;

    receiving a first user input indicating a first anchor surface in the captured image that corresponds to a first surface located in the image;

    calculating parameters including distance and orientation with respect to the body mounted camera that correspond to the first anchor surface;

    displaying a virtual object so the virtual object appears anchored to the selected first anchor surface;

    receiving a second input indicating a second anchor surface within the captured image that is different from the first anchor surface, wherein the second anchor surface corresponds to a second surface located in the image and the first and second surfaces are different;

    calculating parameters including distance and orientation with respect to the body mounted camera that corresponds to the second anchor surface; and

    displaying the virtual object so the virtual object appears to the user to be anchored to the selected second anchor surface and moved from the first anchor surface.

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