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MULTI-LAYER TIMELINE CONTENT COMPILATION SYSTEMS AND METHODS

  • US 20120251080A1
  • Filed: 03/28/2012
  • Published: 10/04/2012
  • Est. Priority Date: 03/29/2011
  • Status: Abandoned Application
First Claim
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1. A system, comprising:

  • a content datastore;

    a layer datastore;

    a layer-scalable content editor launch engine;

    a client-remote content placement engine coupled to the content datastore, the layer datastore, and the layer-scalable content editor launch engine;

    a layer superimposing engine coupled to the client-remote content placement engine;

    an variable-layer content playing engine having an arbitrary number of layers coupled to the layer superimposing engine;

    wherein, in operation;

    the layer-scalable content editor launch engine launches an editor window at a client in response to a request for a client;

    the client-remote content placement engine places content from the content datastore on a multi-layer timeline content compilation represented in the editor window, wherein the content datastore is remote relative to the client;

    the layer superimposing engine superimposes, in response to an instruction to superimpose, a superimposable layer onto the multi-layer timeline content compilation, thereby creating a superimposed layer;

    the variable-layer content playing engine plays the multi-layer timeline content compilation, including the content, in the superimposed layer.

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