METHODS AND SYSTEMS FOR FACILITATING TABLE GAMES
First Claim
Patent Images
1. A system for facilitating a card game, comprising:
- a table surface, the table surface having positioned thereona first antenna associated with a dealer position of the table;
at least one second antenna associated with a first player position of the table; and
at least one third antenna associated with a second player position of the table, wherein each of the first, second and third antennas is operable to determine an RFID-enabled chip within a predetermined range of the respective antenna;
a processor operable to communicate with each of the first, second and third antennas; and
a memory accessible to the processor, the memory storing (i) information about RFID-enabled chips used on the table surface for a card game; and
(ii) a program,wherein the processor is operable with the program to;
receive an indication that an RFID-enabled chip has been acquired at one of the second or third antennas, the indication including an identifier of the antenna that acquired the RFID-enabled chip and a unique identifier of the RFID-enable chip, thereby determining a specific RFID-enabled chip and an acquiring antenna;
store in the memory the unique identifier of the specific RFID-enabled chip in association with the identifier of the acquiring antenna, thereby associating the specific RFID-enabled chip with the player position associated with the acquiring antenna; and
register a wager for the player position associated with the acquiring antenna based on the specific RFID-enabled chip.
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Accused Products
Abstract
A gaming table provides for use of RFID technology to track chip movement on a table game and to infer an association between a wager and a player position based on a chip identifier of a chip placed on a particular position of the table. In some embodiments, previous position history of the chip is also taken into account in determining a player position associated with a wager.
123 Citations
20 Claims
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1. A system for facilitating a card game, comprising:
a table surface, the table surface having positioned thereon a first antenna associated with a dealer position of the table; at least one second antenna associated with a first player position of the table; and at least one third antenna associated with a second player position of the table, wherein each of the first, second and third antennas is operable to determine an RFID-enabled chip within a predetermined range of the respective antenna; a processor operable to communicate with each of the first, second and third antennas; and a memory accessible to the processor, the memory storing (i) information about RFID-enabled chips used on the table surface for a card game; and
(ii) a program,wherein the processor is operable with the program to; receive an indication that an RFID-enabled chip has been acquired at one of the second or third antennas, the indication including an identifier of the antenna that acquired the RFID-enabled chip and a unique identifier of the RFID-enable chip, thereby determining a specific RFID-enabled chip and an acquiring antenna; store in the memory the unique identifier of the specific RFID-enabled chip in association with the identifier of the acquiring antenna, thereby associating the specific RFID-enabled chip with the player position associated with the acquiring antenna; and register a wager for the player position associated with the acquiring antenna based on the specific RFID-enabled chip. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12)
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13. A non-transitory computer-readable medium storing instructions for execution by a processor, the instructions causing the processor to perform a method comprising:
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receive an indication that an RFID-enabled chip has been acquired at one of a first antenna or a second antenna, the indication including an identifier of the antenna that acquired the RFID-enabled chip and a unique identifier of the RFID-enable chip, thereby determining a specific RFID-enabled chip and an acquiring antenna, wherein the first antenna comprises an antenna associated with a first player position of a table operable to facilitate a card game and the second antenna comprises an antenna associated with a second player position of the table; store in a memory the unique identifier of the specific RFID-enabled chip in association with the identifier of the acquiring antenna, thereby associating the specific RFID-enabled chip with the player position associated with the acquiring antenna; and register a wager for the player position associated with the acquiring antenna based on the specific RFID-enabled chip. - View Dependent Claims (14, 15, 16, 17, 18, 19, 20)
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Specification