METHOD AND/OR SYSTEM FOR ADAPTIVE GAMING EXPERIENCE
First Claim
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1. A computer program product comprising a storage device having a computer readable program stored thereon, wherein the computer readable program when executed on a computer causes the computer to:
- detect, at an interactive installation, a device that has an identifier and is within a detection range of the interactive installation;
extract, at the interactive installation, an identifier code from a signal emitted by the device, the signal being associated with an identity of a game participant;
emit the identifier code from the interactive installation such that a location server determines an approximate location of the game participant based upon a location of the interactive installation;
receive an instruction from a game server to provide a gaming experience to the game participant, the instruction being based upon game participant specific information; and
provide, at the interactive installation, the gaming experience to the game participant according to the instruction.
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Abstract
The subject matter disclosed herein relates to systems for providing an interactive experience to game participants.
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Citations
20 Claims
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1. A computer program product comprising a storage device having a computer readable program stored thereon, wherein the computer readable program when executed on a computer causes the computer to:
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detect, at an interactive installation, a device that has an identifier and is within a detection range of the interactive installation; extract, at the interactive installation, an identifier code from a signal emitted by the device, the signal being associated with an identity of a game participant; emit the identifier code from the interactive installation such that a location server determines an approximate location of the game participant based upon a location of the interactive installation; receive an instruction from a game server to provide a gaming experience to the game participant, the instruction being based upon game participant specific information; and provide, at the interactive installation, the gaming experience to the game participant according to the instruction. - View Dependent Claims (2, 3, 4, 5, 6, 7)
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8. A method comprising:
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detecting, at an interactive installation, a device that has an identifier and is within a detection range of the interactive installation; extracting, at the interactive installation, an identifier code from a signal emitted by the device, the signal being associated with an identity of a game participant; emitting the identifier code from the interactive installation such that a location server determines an approximate location of the game participant based upon a location of the interactive installation; receiving an instruction from a game server to provide a gaming experience to the game participant, the instruction being based upon game participant specific information; and providing, at the interactive installation, the gaming experience to the game participant according to the instruction. - View Dependent Claims (9, 10, 11, 12, 13, 14)
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15. A system comprising:
an interactive installation that detects a device that has an identifier and is within a detection range of the interactive installation, extracts an identifier code from a signal emitted by the device, emits the identifier code from the interactive installation such that a location server determines an approximate location of the game participant based upon a location of the interactive installation, receives an instruction from a game server to provide a gaming experience for the game participant, provides the gaming experience to the game participant according to the instruction, the signal being associated with an identity of a game participant. - View Dependent Claims (16, 17, 18, 19, 20)
Specification