MATCHING ADVERTISING TO GAME PLAY CONTENT
First Claim
Patent Images
1. A computer-implemented method comprising:
- receiving a play, including certain moves having a respective selection criterion, from a game on a client device;
determining, with at least one processor, that each of the certain moves in the play corresponds to an advertisement trigger for an advertisement message;
determining an advertisement message having a greatest economic benefit from among the advertisement messages based on the respective selection criterion; and
transmitting the determined advertisement message to the client device.
5 Assignments
0 Petitions
Accused Products
Abstract
An advertisement is associated with a particular user move in a gaming environment where playing of the user move by a user results in the advertisement being displayed at the user'"'"'s gaming device. With multiple users, each play of a unique user move results in a corresponding uniquely targeted advertisement being displayed at the respective gaming device of each user. User moves and associated advertisements are bound to one another based on a frequency of use of the user move in game play and the desirability of the advertiser to associate the advertisement with the user move.
72 Citations
21 Claims
-
1. A computer-implemented method comprising:
-
receiving a play, including certain moves having a respective selection criterion, from a game on a client device; determining, with at least one processor, that each of the certain moves in the play corresponds to an advertisement trigger for an advertisement message; determining an advertisement message having a greatest economic benefit from among the advertisement messages based on the respective selection criterion; and transmitting the determined advertisement message to the client device. - View Dependent Claims (2, 3, 4, 5, 6, 7, 9, 10, 21)
-
-
8. (canceled)
-
11. A non-transitory computer-readable storage medium embodying a set of instructions, that when executed by at least one processor, causes the at least one processor to perform operations comprising:
-
receiving a play, including certain moves having a respective selection criterion, from a game on a client device; determining, with at least one processor, that each of the certain moves in the play corresponds to an advertisement trigger for an advertisement message; determining an advertisement message having a greatest economic benefit from among the advertisement messages based on the respective selection criterion; and transmitting the determined advertisement message to the client device. - View Dependent Claims (12, 13, 14, 15, 16, 17, 18, 19)
-
-
20. A system comprising:
-
a game play device configured to provide game play interaction to a user initiating user moves on the game play device; a determination module configured to determine an advertisement message having a greatest economic benefit based on selection criteria provided during game play; a game data storage module configured to store advertisement messages, selection criterion, and plays, the plays being advertisement triggers associated to the advertisement messages; and an association module configured to associate an advertisement message with plays based on a characteristic of the advertisement message and a characteristic of a respective play.
-
Specification