CLIENT SERVER SYSTEM AND METHOD FOR EXECUTING AN APPLICATION UTILIZING DISTRIBUTED OBJECTS
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Abstract
A client connected to a communication network performs an access request to an object. An application server performs an application by an actual object according to the client request. An object pool connected to the client and the application server pools a proxy object corresponding to the actual object and holds the actual object management information. The application server notifies the object pool of an event according to the status change of the application. The object pool automatically updates the actual object management information according to the notification of the event from the application server.
6 Citations
5 Claims
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1-2. -2. (canceled)
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3. An object pool using distributed objects, comprising:
a memory configured to include a client request analyzing unit for analyzing an access request to an object; an object information storage unit for storing object information at a termination process of said object pool; an object creating unit for creating an object at a starting process of said object pool according to said object information stored by said object information storage unit; and an object managing unit for pooling the object created by said object creating unit before accessing said object from said client. - View Dependent Claims (4)
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5-15. -15. (canceled)
Specification