INTEGRATED VIRTUAL ENVIRONMENT
First Claim
1. A method of providing an integrated virtual environment incorporating real-world physical elements, the method comprising:
- obtaining a 3D spatial model of a physical environment in which a user is located;
identifying, via analysis of the 3D spatial model, a physical object in the physical environment;
generating a virtualized representation of the physical object;
incorporating the virtualized representation of the physical object into an existing virtual environment, thereby yielding the integrated virtual environment; and
displaying, on a display device and from a vantage point of the user, a view of the integrated virtual environment, said view being changeable in response to the user moving within the physical environment.
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Accused Products
Abstract
An integrated virtual environment is provided by obtaining a 3D spatial model of a physical environment in which a user is located, and identifying, via analysis of the 3D spatial model, a physical object in the physical environment. The method further comprises generating a virtualized representation of the physical object, and incorporating the virtualized representation of the physical object into an existing virtual environment, thereby yielding the integrated virtual environment. The method further comprises displaying, on a display device and from a vantage point of the user, a view of the integrated virtual environment, said view being changeable in response to the user moving and/or interacting within the physical environment.
328 Citations
20 Claims
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1. A method of providing an integrated virtual environment incorporating real-world physical elements, the method comprising:
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obtaining a 3D spatial model of a physical environment in which a user is located; identifying, via analysis of the 3D spatial model, a physical object in the physical environment; generating a virtualized representation of the physical object; incorporating the virtualized representation of the physical object into an existing virtual environment, thereby yielding the integrated virtual environment; and displaying, on a display device and from a vantage point of the user, a view of the integrated virtual environment, said view being changeable in response to the user moving within the physical environment. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10)
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11. A method of providing an integrated virtual environment incorporating real-world physical elements, the method comprising:
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obtaining a 3D spatial model of a physical environment in which a user is located; identifying, via analysis of the 3D spatial model, a physical object in the physical environment; generating a virtualized representation of the physical object; incorporating the virtualized representation of the physical object into an existing virtual environment, thereby yielding the integrated virtual environment; displaying, on a display device and from a vantage point of the user, a view of the integrated virtual environment, said view being changeable in response to the user moving within the physical environment; detecting a user physically interacting with or moving relative to the physical object; and in response, changing the integrated virtual environment. - View Dependent Claims (12, 13, 14)
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15. A gaming system, comprising:
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a display device configured to be worn by a user; one or more sensors configured to obtain information about a physical environment in which the user is located and detect movement of the user within the physical environment; a data-holding subsystem operatively coupled with the display and the one or more sensors, the data-holding subsystem configured to hold instructions executable by a logic subsystem to; obtain a 3D spatial model of the physical environment in which the user is located; identify, via analysis of the 3D spatial model, a physical object in the physical environment; generate a virtualized representation of the physical object; incorporate the virtualized representation of the physical object into an existing virtual environment associated with a video game, thereby yielding the integrated virtual environment; display, on the display device and from a vantage point of the user, a view of the integrated virtual environment, said view being changeable in response to the user moving within the physical environment; and in response to detecting the user physically interacting with or moving relative to the physical object, change the integrated virtual environment to thereby modify a gameplay sequence of the video game. - View Dependent Claims (16, 17, 18, 19, 20)
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Specification