USER PREFERENCE BASED COLLECTING OF MUSIC CONTENT
First Claim
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1. A method of operating an entertainment system, said method comprising the computer-implemented steps of:
- determining an audio/video preference profile of a human user of the system;
identifying an item of audio/video content that fits the profile but that is not available to the system;
wirelessly receiving the identified item from a source of audio/video content, the source being external to the entertainment system;
storing the received item in a memory device within the system;
retrieving the stored item from the memory device; and
playing back the retrieved item to the user.
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Abstract
A method of operating an entertainment system includes computer-implemented steps including determining an audio/video preference profile of the user. An item of audio/video content that fits the profile but that is not available to the system is identified. The identified item is wirelessly received from a source of audio/video content. The source is external to the entertainment system. The received item is stored in memory within the system. The stored item is retrieved from memory. The retrieved item is played back to a human user of the system.
28 Citations
20 Claims
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1. A method of operating an entertainment system, said method comprising the computer-implemented steps of:
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determining an audio/video preference profile of a human user of the system; identifying an item of audio/video content that fits the profile but that is not available to the system; wirelessly receiving the identified item from a source of audio/video content, the source being external to the entertainment system; storing the received item in a memory device within the system; retrieving the stored item from the memory device; and playing back the retrieved item to the user. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
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9. A method of operating an entertainment system, said method comprising the computer-implemented steps of
determining an audio/video preference profile of a human user of the system; -
identifying a first item of audio/video content that fits the profile; wirelessly receiving an identity of a second item of audio/video content that is similar to the first item but that is not available to the system, the identity of the second item being received from an internet-based provider of audio/video similarity information; wirelessly transmitting a request for the identified second item to a source of audio/video content, the source being external to the entertainment system; wirelessly receiving the identified second item from the source of audio/video content; storing the received second item in memory within the system; retrieving the stored second item from memory; and playing back the retrieved second item to the user of the system. - View Dependent Claims (10, 11, 12, 13)
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14. A method of operating an entertainment system, said method comprising the computer-implemented steps of:
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determining an audio/video preference profile of a human user of the system; identifying an item of audio/video content that fits the profile but that is not available to the system; informing the user of the identity of the item; prompting the user to indicate whether he wants the system to purchase the item; if the user indicates that he does want the system to purchase the item, then purchasing and wirelessly receiving the identified item from a source of audio/video content, the source being external to the entertainment system; storing the received item in a memory device within the system; retrieving the stored item from the memory device; and playing back the retrieved item to the user. - View Dependent Claims (15, 16, 17, 18, 19, 20)
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Specification