SYSTEM AND METHOD FOR PROVIDING A PHYSICAL INDICATION OF AN OBJECTIVE MET IN AN ENTERTAINMENT PLATFORM
First Claim
1. A method for enabling access to status items associated with an entertainment platform, the method comprising:
- determining using a computing device that a player of the entertainment platform has achieved a first objective defined in the entertainment platform; and
providing an indicia that the player has achieved the first objective, wherein, in response to the indicia, a store is configured to;
display only a first set of status items to the player,allow the player to purchase each status item included in the first set of status items, wherein each status item included in the first set of status items comprises a real-world item that indicates that the player has achieved a particular objective defined in the entertainment platform, and wherein the first set of status items includes a first status item that comprises a real-world item that indicates that the player has achieved the first objective,whereby the store does not allow a particular player to purchase a particular status item without actually having achieved a particular objective associated with the particular status item.
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Accused Products
Abstract
A method for enabling purchases of status items associated with an online virtual game is disclosed. The method involves: determining that a player of the online virtual game has achieved a first objective defined in the online virtual game, and informing an online store that the player has achieved the first objective. The online store is configured to allow the player to purchase a first status item for achieving the first objective. The first status item comprises a real-world indication that the player has achieved the first objective. The online store is configured to allow a particular player to purchase a particular status item associated with achieving a particular objective in the online virtual game that conveys that the particular player has, in fact, achieved the particular objective. The online store is configured to not allow the particular player to purchase the particular status item without actually having achieved the particular objective.
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Citations
23 Claims
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1. A method for enabling access to status items associated with an entertainment platform, the method comprising:
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determining using a computing device that a player of the entertainment platform has achieved a first objective defined in the entertainment platform; and providing an indicia that the player has achieved the first objective, wherein, in response to the indicia, a store is configured to; display only a first set of status items to the player, allow the player to purchase each status item included in the first set of status items, wherein each status item included in the first set of status items comprises a real-world item that indicates that the player has achieved a particular objective defined in the entertainment platform, and wherein the first set of status items includes a first status item that comprises a real-world item that indicates that the player has achieved the first objective, whereby the store does not allow a particular player to purchase a particular status item without actually having achieved a particular objective associated with the particular status item. - View Dependent Claims (2, 3, 4, 5, 8, 9, 10, 11)
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6-7. -7. (canceled)
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12. A non-transitory computer-readable medium storing instructions that, when executed by a processing unit, cause the processing unit to perform the steps of:
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determining using a computing device that a player of an entertainment platform has achieved a first objective defined in the entertainment platform; and providing an indicia that the player has achieved the first objective, wherein, in response to the indicia, a store is configured to; display only a first set of status items to the player, allow the player to purchase each status item included in the first set of status items, wherein each status item included in the first set of status items comprises a real-world item that indicates that the player has achieved a particular objective defined in the entertainment platform, and wherein the first set of status items includes a first status item that comprises a real-world item that indicates that the player has achieved the first objective, whereby the store does not allow a particular player to purchase a particular status item without actually having achieved a particular objective associated with the particular status item. - View Dependent Claims (13, 14, 15, 16)
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17-18. -18. (canceled)
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19. A system, comprising:
a machine within which an entertainment platform module executes, wherein the entertainment platform module is configured to; determine that a player of the entertainment platform has achieved a first objective defined in the entertainment platform; and provide an indicia that the player has achieved the first objective, wherein, in response to the indicia, a store is configured to display only a first set of status items to the player, wherein, in response to the indicia, a store is configured to; display only a first set of status items to the player, allow the player to purchase each status item included in the first set of status items, wherein each status item included in the first set of status items comprises a real-world item that indicates that the player has achieved a particular objective defined in the entertainment platform, and wherein the first set of status items includes a first status item that comprises a real-world item that indicates that the player has achieved the first objective, whereby the store does not allow a particular player to purchase a particular status item without actually having achieved a particular objective associated with the particular status item. - View Dependent Claims (20, 21, 22, 23)
Specification