PRODUCTS AND PROCESSES FOR TARGETING OFFERS TO PLAYERS IN A VIDEO GAME
First Claim
Patent Images
1. An apparatus comprising:
- a processor, anda memory in communication with the processor,in which the memory stores instructions that, when executed by the processor, direct the processor to perform a process comprising;
running a massive multi player online game that is operable to simultaneously support a plurality of players via a plurality of video game devices,in which each of the players controls one or more respective player characters;
in which the players are able to interact with each other in the game;
determining that a first player character in the game has a particular status in the game;
searching a database of entries for an entry that specifies the particular status of the first player character, in which each entry specifies;
a respective offer,a respective status of a player character in the game,a respective virtual item,a respective price to pay for the virtual item, anda respective second player to pay for the virtual item;
locating an entry in the database that specifies the particular status of the first player character;
providing, to a player corresponding to the first player character, the offer that is specified by the located entry;
receiving, from the player corresponding to the first player character, an acceptance of the provided offer;
providing, to the player corresponding to the first player character, the virtual item that is specified by the located entry; and
charging the player corresponding to the first player character for the price that is specified by the located entry.
0 Assignments
0 Petitions
Accused Products
Abstract
According to an embodiment, a video game is capable of providing offer to player of the video game. For example, the video game can provide to the player an offer to receive a particular virtual item (a virtual object or a virtual service delivered in the video game) in exchange for a particular price. The time at which the offer is provided to the player can be governed by the status in the game of the player character of the player.
-
Citations
20 Claims
-
1. An apparatus comprising:
-
a processor, and a memory in communication with the processor, in which the memory stores instructions that, when executed by the processor, direct the processor to perform a process comprising; running a massive multi player online game that is operable to simultaneously support a plurality of players via a plurality of video game devices, in which each of the players controls one or more respective player characters; in which the players are able to interact with each other in the game; determining that a first player character in the game has a particular status in the game; searching a database of entries for an entry that specifies the particular status of the first player character, in which each entry specifies; a respective offer, a respective status of a player character in the game, a respective virtual item, a respective price to pay for the virtual item, and a respective second player to pay for the virtual item; locating an entry in the database that specifies the particular status of the first player character; providing, to a player corresponding to the first player character, the offer that is specified by the located entry; receiving, from the player corresponding to the first player character, an acceptance of the provided offer; providing, to the player corresponding to the first player character, the virtual item that is specified by the located entry; and charging the player corresponding to the first player character for the price that is specified by the located entry. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10)
-
-
11. A method performed by a computing device, the method comprising:
-
running, by the computing device, a massive multi player online game that is operable to simultaneously support a plurality of players via a plurality of video game devices, in which each of the players controls one or more respective player characters; in which the players are able to interact with each other in the game; determining, by the computing device, that a first player character in the game has a particular status in the game; searching, by the computing device, a database of entries for an entry that specifies the particular status of the first player character, in which each entry specifies; a respective offer, a respective status of a player character in the game, a respective virtual item, a respective price to pay for the virtual item, and a respective second player to pay for the virtual item; locating, by the computing device, an entry in the database that specifies the particular status of the first player character; providing, by the computing device, to a player corresponding to the first player character, the offer that is specified by the located entry; receiving, by the computing device, from the player corresponding to the first player character, an acceptance of the provided offer; providing, by the computing device, to the player corresponding to the first player character, the virtual item that is specified by the located entry; and charging, by the computing device, the player corresponding to the first player character for the price that is specified by the located entry. - View Dependent Claims (12, 13, 14, 15, 16, 17, 18, 19, 20)
-
Specification