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PRODUCTS AND PROCESSES FOR PROVIDING UPSELLS TO PLAYERS IN A VIDEO GAME

  • US 20120289346A1
  • Filed: 07/24/2012
  • Published: 11/15/2012
  • Est. Priority Date: 12/14/2006
  • Status: Abandoned Application
First Claim
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1. An apparatus comprising:

  • a processor, anda memory in communication with the processor,in which the memory stores instructions that, when executed by the processor, direct the processor to perform a process comprising;

    running an online game that is operable to simultaneously support a plurality of players via a plurality of video game devices,in which each of the players controls one or more respective player characters;

    in which the players are able to interact with each other in the game;

    determining that a first player character has failed at least a predetermined number of times to achieve a predetermined objective in the game;

    providing, to a player corresponding to the first player character, a message in the video game that describes an offer for a virtual object that permits the first player character to achieve the predetermined objective, in exchange for payment of a predetermined price in real currency;

    providing, to the player corresponding to the first player character, a control in the video game to permit the player to indicate whether the offer is accepted;

    receiving, from the player corresponding to the first player character, an acceptance of the offer;

    providing, to the first player character, a virtual object that permits the first player character to achieve the predetermined objective; and

    charging the player corresponding to the first player character the predetermined price in real currency.

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