DESIGNING A THREE-DIMENSIONAL MODELED ASSEMBLY OF OBJECTS IN A THREE-DIMENSIONAL SCENE
First Claim
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1. A computer-implemented method for designing a three-dimensional modeled assembly of objects in a three-dimensional scene, wherein the method comprises the steps of:
- positioning and orienting a predefined set of trihedrals in the three-dimensional scene, each trihedral defining a position and an orientation;
providing a set of objects;
attaching each object of the set of objects to one corresponding trihedral of the predefined set of trihedrals;
positioning and orienting each object according to the position and the orientation of the corresponding trihedral of the predefined set of trihedrals.
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Abstract
The invention is directed to a computer-implemented method for designing a three-dimensional modeled assembly of objects in a three-dimensional scene, wherein the method comprises the steps of:
- positioning and orienting a predefined set of trihedrals in the three-dimensional scene, each trihedral defining a position and an orientation;
- providing a set of objects;
- attaching each object of the set of objects to one corresponding trihedral of the predefined set of trihedrals;
- positioning and orienting each object according to the position and the orientation of the corresponding trihedral of the predefined set of trihedrals.
29 Citations
16 Claims
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1. A computer-implemented method for designing a three-dimensional modeled assembly of objects in a three-dimensional scene, wherein the method comprises the steps of:
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positioning and orienting a predefined set of trihedrals in the three-dimensional scene, each trihedral defining a position and an orientation; providing a set of objects; attaching each object of the set of objects to one corresponding trihedral of the predefined set of trihedrals; positioning and orienting each object according to the position and the orientation of the corresponding trihedral of the predefined set of trihedrals. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13)
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14. A computer readable storage medium having recorded thereon a computer program for designing a three-dimensional modeled assembly of objects in a three-dimensional scene, the computer program comprising instructions for execution by a computer, the instructions being adapted for causing the computer to:
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position and orientate a predefined set of trihedrals in the three-dimensional scene, each trihedral defining a position and an orientation; provide a set of objects; attach each object of the set of objects to one corresponding trihedral of the predefined set of trihedrals; position and orientate each object according to the position and the orientation of the corresponding trihedral of the predefined set of trihedrals. - View Dependent Claims (15, 16)
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Specification