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IMAGE MOTION BLURRING

  • US 20120293538A1
  • Filed: 05/18/2012
  • Published: 11/22/2012
  • Est. Priority Date: 10/19/2010
  • Status: Active Grant
First Claim
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1. A computer-implemented method comprising:

  • receiving a request to animate an object along a motion path, the motion path traversing at least a portion of a user interface presented on a display of a device;

    responsive to the request, and for each image frame of the object rendered along the motion path;

    determining a time period tR available to render the image frame;

    blending N subframe images of the object during the time period tR, where N is a positive integer and each subframe consumes a tR/N portion of the time period tR, and the blending includes adjusting at least one visual property of each subframe prior to blending;

    determining if there is enough time left in the time period tR to render more than N subframes images of the object;

    determining that N+M subframe images of the object can be blended during the time period tR, where M is a positive integer;

    blending N+M subframe images of the object during the time period tR, where each subframe image consumes a tR/(N+M) portion of the time period tR, and the blending includes adjusting at least one visual property of each subframe prior to blending;

    determining that there is no time left in the time period tR to render more than N+M subframe images of the object; and

    displaying the blended N+M subframe images of the object as the rendered frame image on the motion path within the time period tR.

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