METHOD AND APPARATUS FOR FACILITATING FLAT RATE PLAY SESSIONS
First Claim
Patent Images
1. A method comprising:
- receiving a request for at least one personalized card from a player;
associating at least one value change with the at least one personalized card;
providing an indication of the at least one value change; and
enabling a game play in accordance with the value change.
1 Assignment
0 Petitions
Accused Products
Abstract
In accordance with one embodiment, a video roulette flat rate play session is facilitated. The flat rate play session may be associated with at least one of a wagering restriction applied to one or more bets during the flat rate play session and a net maximum payout per spin applicable to one or more bets during the flat rate play session. In one embodiment, a player is provided with a plurality of wagering units at the beginning of the session. A monetary value of the plurality of wagering units may be greater than a monetary value of a flat rate price paid for the flat rate play session.
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Citations
63 Claims
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1. A method comprising:
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receiving a request for at least one personalized card from a player; associating at least one value change with the at least one personalized card; providing an indication of the at least one value change; and enabling a game play in accordance with the value change. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17)
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18. A computer readable medium storing instructions configured to direct a processor to perform a method comprising:
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receiving a request for at least one personalized card from a player; associating at least one value change with the at least one personalized card; providing an indication of the at least one value change; and enabling a game play in accordance with the value change.
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19. An apparatus comprising:
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receiving a request for at least one personalized card from a player; associating at least one value change with the at least one personalized card; providing an indication of the at least one value change; and enabling a game play in accordance with the value change.
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20. A method comprising:
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receiving a request for at least one personalized card from a player; associating at least one rule change with the at least one personalized card in exchange for consideration; providing an indication of the at least one rule change; and enabling game play in accordance with the rule change. - View Dependent Claims (21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33)
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34. A computer readable medium storing instructions configured to direct a processor to perform a method comprising:
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receiving a request for at least one personalized card from a player; associating at least one rule change with the at least one personalized card in exchange for consideration; providing an indication of the at least one rule change; and enabling game play in accordance with the rule change.
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35. An apparatus comprising:
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receiving a request for at least one personalized card from a player; associating at least one rule change with the at least one personalized card in exchange for consideration; providing an indication of the at least one rule change; and enabling game play in accordance with the rule change.
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36. A method comprising:
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receiving a request for at least one personalized card from a player; associating at least one of a value change and a rule change with the at least one personalized card; enabling at least one game play in accordance with the at east one of a value change and a rule change; and determining whether the at least one personalized card is applicable. - View Dependent Claims (37, 38, 39, 40, 41, 43)
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44. A computer readable medium storing instructions configured to direct a processor to perform a method comprising:
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receiving a request for at least one personalized card from a player; associating at least one of a value change and a rule change with the at least one personalized card; enabling at least one game play in accordance with the at least one of a value change and a rule change; and determining whether the at least one personalized card is applicable.
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45. An apparatus comprising:
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receiving a request for at least one personalized card from a player; associating at least one of a value change and a rule change with the at least one personalized card; enabling at least one game play in accordance with the at least one of a value change and a rule change; and determining whether the at least one personalized card is applicable.
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46. A method comprising:
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receiving a request for at least one personalized card from a player; identifying at least one of a rank, a color, and a suit for the at least one personalized card; identifying at least one of a value change and a rule change associated with the at least one personalized card; providing an indication of at least one personalized card and at least one of a value change and a rule change associated with the at least one personalized card; enabling at least one game play in accordance with the at least one of a value change and a rule change; and applying the at least one of a value change and a rule change associated with the at least one personalized card upon the occurrence of the at least one personalized card. - View Dependent Claims (42, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61)
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62. A computer readable medium storing instructions configured to direct a processor to perform a method comprising:
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receiving a request for at least one personalized card from a player; identifying at least one of a rank, a color, and a suit for the at least one personalized card; identifying at least one of a value change and a rule change associated with the at least one personalized card; providing an indication of at least one personalized card and at least one of a value change and a rule change associated with the at least one personalized card; enabling at least one game play in accordance with the at east one of a value change and a rule change; and applying the at least one of a value change and a rule change associated with the at least one personalized card upon the occurrence of the at least one personalized card.
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63. An apparatus comprising:
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receiving a request for at least one personalized card from a player; identifying at least one of a rank, a color, and a suit for the at least one personalized card; identifying at least one of a value change and a rule change associated with the at least one personalized card; providing an indication of at least one personalized card and at least one of a value change and a rule change associated with the at least one personalized card; enabling at least one game play in accordance with the at least one of a value change and a rule change; and applying the at least one of a value change and a rule change associated with the at least one personalized card upon the occurrence of the at least one personalized card.
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Specification