DYNAMIC CAMERA BASED PRACTICE MODE
First Claim
Patent Images
1. A method for presenting a practice swing ball flight on a display in a video gaming application, comprising:
- (a) determining a ball flight of a virtual ball struck with a practice swing performed by a user;
(b) determining a position of a virtual camera for displaying the ball flight; and
(c) displaying the practice swing ball flight on the display from a perspective of the virtual camera.
2 Assignments
0 Petitions
Accused Products
Abstract
A method is disclosed for displaying a practice swing ball flight to a user in a virtual golf game. The practice swing ball flight illustrates to the user a ball flight resulting from a practice swing, had the practice swing instead been an actual swing intended to strike a virtual golf ball.
30 Citations
20 Claims
-
1. A method for presenting a practice swing ball flight on a display in a video gaming application, comprising:
-
(a) determining a ball flight of a virtual ball struck with a practice swing performed by a user; (b) determining a position of a virtual camera for displaying the ball flight; and (c) displaying the practice swing ball flight on the display from a perspective of the virtual camera. - View Dependent Claims (2, 3, 4, 5)
-
-
6. A method for presenting a practice swing ball flight on a display in a golf video gaming application, comprising:
-
(a) receiving a predefined gesture from a user indicative of a practice golf swing via a natural user interface; (b) determining a ball flight of a virtual ball struck with the practice swing performed by a user; (c) varying the perspective of a virtual camera to follow the practice swing ball flight of the virtual ball struck with the practice swing; (d) determining a position of a virtual camera for displaying the ball flight; and (e) displaying the practice swing ball flight on the display from a perspective of the virtual camera. - View Dependent Claims (7, 8, 9, 10, 11, 12, 14)
-
-
13. The method of claim 13, wherein said step (b) further comprises the step of receiving an indication of wind velocity and direction.
-
15. A method for presenting a practice swing ball flight on a display in a golf video gaming application, comprising:
-
(a) receiving a first predefined gesture from a user indicative of a practice golf swing via a natural user interface; (b) determining a first ball flight of a virtual ball struck with the practice swing performed by a user; (c) determining a position of a virtual camera for displaying the first ball flight; (d) displaying the practice swing ball flight on the display from a perspective of the virtual camera; (e) receiving a second predefined gesture from a user indicative of an actual golf swing intended to strike the virtual golf ball via the natural user interface; (f) determining a second ball flight of the virtual ball struck with the actual swing performed by the user; (g) determining a position of a virtual camera for displaying the second ball flight; (h) displaying the ball flight on the display resulting from the actual golf swing from a perspective of the virtual camera. - View Dependent Claims (16, 17, 18, 19, 20)
-
Specification