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ACTION SELECTION GESTURING

  • US 20120309535A1
  • Filed: 05/31/2011
  • Published: 12/06/2012
  • Est. Priority Date: 05/31/2011
  • Status: Active Grant
First Claim
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1. A data-holding subsystem holding instructions executable by a logic subsystem to:

  • render a spell-casting game for display on a display device;

    receive a virtual skeleton including a plurality of joints, the virtual skeleton providing a machine readable representation of a game player observed with a depth camera; and

    identify a first gesture of the virtual skeleton as one of a plurality of different spell selection gestures, each spell selection gesture associated with a different spell castable within the spell-casting game by a player character controlled by gestures of the game player.

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