Methods for Displaying Content on a Second Device that is Related to the Content Playing on a First Device
First Claim
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1. A method, comprising:
- at a server system having one or more processors and memory storing one or more programs to be executed by the one or more processors;
receiving content information from a first client, wherein the content information is derived from a video stream being played on the first client device;
matching the content information to a content fingerprint;
determining a set of instructions based on the matched content fingerprint; and
sending the determined set of instructions to a second client device that is associated with a user of the first client device for execution.
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Abstract
Content information is received from a first client. The content information is derived from a video stream being played on the first client device. The content information is matched to a content fingerprint. A set of instructions associated with the matched content fingerprint is determined. The determined set of instructions is sent to a second client device that is associated with a user of the fist client device for execution.
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Citations
1 Claim
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1. A method, comprising:
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at a server system having one or more processors and memory storing one or more programs to be executed by the one or more processors; receiving content information from a first client, wherein the content information is derived from a video stream being played on the first client device; matching the content information to a content fingerprint; determining a set of instructions based on the matched content fingerprint; and sending the determined set of instructions to a second client device that is associated with a user of the first client device for execution.
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Specification