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DATA LOCKER SYNCHRONIZATION

  • US 20130005487A1
  • Filed: 06/29/2011
  • Published: 01/03/2013
  • Est. Priority Date: 06/29/2011
  • Status: Active Grant
First Claim
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1. A non-transitory computer-readable medium embodying a program executable in a computing device, the program comprising:

  • code that receives a request from a user to emulate a mobile game, wherein the request is generated from a local computing device currently being utilized by the user;

    code that retrieves saved state data for the mobile game from a network storage location, wherein the saved state data of the user for the mobile game was previously provided from a mobile computing device; and

    code that emulates the mobile game and streams application media as part of the emulation to a local computing device, wherein the mobile game starts at a state that corresponds to the saved state data for the mobile game retrieved from the network storage location.

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