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Digital Rendering Method for Environmental Simulation

  • US 20130016099A1
  • Filed: 07/12/2012
  • Published: 01/17/2013
  • Est. Priority Date: 07/13/2011
  • Status: Abandoned Application
First Claim
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1. A method for producing a video simulation of a real-world environment, the method comprising using a computer to:

  • a. store one or more sets in a set database, the sets together virtually representing of the environment, each set comprising;

    i. an HDR image of the environment collected with an HDR imaging device having a known location and heading;

    ii. a simulated camera having a virtual position and heading that corresponds to the known location and heading of the HDR imaging device, and further having a three-dimensional view of the set; and

    iii. a backdrop positioned a predetermined distance from the simulated camera and comprising one or more polygons onto which the HDR image is projected, the polygons facing the simulated camera;

    b. determine a proper set to be displayed to a user;

    c. render the proper set to a display; and

    d. repeat steps d and e as needed to produce the simulation.

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