METHODS AND SYSTEMS FOR VIRTUAL EXPERIENCES
First Claim
1. A computer implemented method of providing a virtual experience from a first participant to a recipient participant of an online event, the method comprising:
- receiving the virtual experience from a device of the first participant, the virtual experience including a virtual goods component, an animation component, and an accompanying sound component, the animation component indicative of an idea the first participant intended to convey to the recipient participant;
generating the animation component of the virtual experience, the animation component including a graphical animation of the virtual goods component across displays of the first participant'"'"'s device and the recipient participant'"'"'s device;
andproviding the virtual experience to the recipient participant'"'"'s device by spanning across the virtual goods component and the animation component with a trajectory starting from a display of the first participant'"'"'s device and ending on a display of the recipient participant'"'"'s device.
6 Assignments
0 Petitions
Accused Products
Abstract
Systems and methods for providing virtual experiences are disclosed. In one embodiment, a method for providing a virtual experience from a first participant to a recipient participant may comprise: receiving the virtual experience from a device of the first participant, the virtual experience including a virtual good component, an animation component, and an accompanying sound component, the animation component indicative of an idea the first participant intended to convey to the recipient participant; generating the animation component of the virtual experience, the animation component including a graphical animation of the virtual good component across displays of the first participant'"'"'s device and the recipient participant'"'"'s device; and providing the virtual experience to the recipient participant'"'"'s device by spanning across the virtual good component and the animation component with a trajectory starting from a display of the first participant'"'"'s device and ending on a display of the recipient participant'"'"'s device.
37 Citations
30 Claims
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1. A computer implemented method of providing a virtual experience from a first participant to a recipient participant of an online event, the method comprising:
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receiving the virtual experience from a device of the first participant, the virtual experience including a virtual goods component, an animation component, and an accompanying sound component, the animation component indicative of an idea the first participant intended to convey to the recipient participant; generating the animation component of the virtual experience, the animation component including a graphical animation of the virtual goods component across displays of the first participant'"'"'s device and the recipient participant'"'"'s device; and providing the virtual experience to the recipient participant'"'"'s device by spanning across the virtual goods component and the animation component with a trajectory starting from a display of the first participant'"'"'s device and ending on a display of the recipient participant'"'"'s device. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12)
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13. A virtual experience server, the server comprising:
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a network adapter configured to communicate with a plurality of participants'"'"' devices via a communication network; and a memory, the memory coupled to the network adapter and configured to store computer code corresponding to operations for providing a virtual experience from a first participant to a recipient participant, the operations comprising; receiving the virtual experience from a device of the first participant, the virtual experience including a virtual goods component, an animation component, and an accompanying sound component, the animation component indicative of an idea the first participant intended to convey to the recipient participant; generating the animation component of the virtual experience, the animation component including a graphical animation of the virtual goods component across displays of the first participant'"'"'s device and the recipient participant'"'"'s device; and providing the virtual experience to the recipient participant'"'"'s device by spanning across the virtual goods component and the animation component with a trajectory starting from a display of the first participant'"'"'s device and ending on a display of the recipient participant'"'"'s ‘
device. - View Dependent Claims (14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24)
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25. An apparatus for providing a virtual experience from a first participant to a recipient participant of an online event, the apparatus comprising:
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means for receiving the virtual experience from a device of the first participant, the virtual experience including a virtual goods component, an animation component, and an accompanying sound component, the animation component indicative of an idea the first participant intended to convey to the recipient participant; means for generating the animation component of the virtual experience, the animation component including a graphical animation of the virtual goods component across displays of the first participant'"'"'s device and the recipient participant'"'"'s device; and means for providing the virtual experience to the recipient participant'"'"'s device by spanning across the virtual goods component and the animation component with a trajectory starting from a display of the first participant'"'"'s device and ending on a display of the recipient participant'"'"'s device.
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26. A computer implemented method for providing a virtual experience to a specific participant of an online event, the method comprising:
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receiving a request for the virtual experience from a device of the specific participant, the virtual experience including a virtual goods component, an animation component, and an accompanying sound component, the animation component indicative of an idea a transmitting participant intended to convey to a recipient participant; searching the virtual experience on a local device of the specific participant and/or a cloud environment; and providing the virtual experience to the specific participant'"'"'s device by spanning across the virtual goods component and the animation component with a trajectory across one or more relevant devices and ending on a display of the specific participant'"'"'s device. - View Dependent Claims (27, 28, 29, 30)
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Specification