Gaming Machine With Random Symbol Selection
First Claim
1. A gaming machine comprising a display and a game controller that provides a wagering game in which a plurality of symbol display positions are provided on the display, and when a player stakes a wager on the outcome of the wagering game the game controller selects symbols from a set of symbols comprising a plurality of symbols according to a random selection process and the selected symbols are displayed in the display positions, and when a winning combination of symbols is displayed the gaming machine awards a prize to the player, the gaming machine being characterised in that the game controller selects at least two of the symbols sequentially and the set of symbols is dynamic, wherein at least two symbols from the symbol set are changed or removed between at least two successive symbol selections depending on a characteristic of a single symbol selected before the second of the two successive symbol selections.
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0 Petitions
Accused Products
Abstract
A gaming machine includes a display and a game controller that provides a wagering game in which a plurality of symbol display positions are provided on the display. When a player stakes a wager on the outcome of the wagering game the game controller selects symbols for display sequentially. The set of symbols is dynamic, wherein at least two symbols from the symbol set are changed between at least certain symbol selections depending on a characteristic of a symbol selected in a previous selection. The display positions may be arranged in rows and columns.
63 Citations
18 Claims
- 1. A gaming machine comprising a display and a game controller that provides a wagering game in which a plurality of symbol display positions are provided on the display, and when a player stakes a wager on the outcome of the wagering game the game controller selects symbols from a set of symbols comprising a plurality of symbols according to a random selection process and the selected symbols are displayed in the display positions, and when a winning combination of symbols is displayed the gaming machine awards a prize to the player, the gaming machine being characterised in that the game controller selects at least two of the symbols sequentially and the set of symbols is dynamic, wherein at least two symbols from the symbol set are changed or removed between at least two successive symbol selections depending on a characteristic of a single symbol selected before the second of the two successive symbol selections.
- 8. A gaming machine comprising a display and a game controller for providing a wagering game in which a plurality of symbol display positions are provided on the display arranged in a matrix of m columns by n rows, and when a player stakes a wager on the outcome of a wagering game played on the system the game controller is arranged to play the wagering game in which symbols are randomly selected from a set of symbols and the selected symbols are displayed in the display positions, and if a winning combination of symbols is displayed a prize is awarded to the player, the gaming system being characterised in that the selection of each symbol in a column is independent of any other symbol selected in that column, and the set of symbols from which the symbols are selected changes as a consequence of each symbol selection made in a column.
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10. A gaming machine comprising a display and a game controller for providing a wagering game in which a plurality of symbol display positions are provided on the display, and when a player stakes a wager on the outcome of a wagering game played on the system the game controller is arranged to randomly select symbols from a set of symbols and display the selected symbols in the display positions, and if a winning combination of symbols is displayed the player is awarded a prize, the gaming machine being characterised in that:
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at least some of the symbols in the set comprise members of a family of symbols; the symbols are selected sequentially from a first symbol display position to a subsequent symbol display position; and the set of symbols from which each symbol is selected is altered for each selection after the first selection until said subsequent display position by removing from the set all those symbols belonging to a particular family if a symbol from that family was selected in a previous selection. - View Dependent Claims (11, 12, 13)
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14. A gaming machine comprising a display and a game controller for providing a wagering game in which a plurality of symbol display positions are provided on the display, and when a player stakes a wager on the outcome of a wagering game played on the system the game controller is arranged to randomly select symbols and display the selected symbols in the display positions, and if a winning combination of symbols is displayed the player is awarded a prize, the gaming machine being characterised in that:
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the display positions are arranged in an array of m columns by n rows wherein m and n are greater than 1; the symbol selected for display in each display position is individually selected from a set of symbols; and the set of symbols from which a symbol is selected for at least one of the display positions differs from the set of symbols from which a symbol is selected for another display position so that despite the individual selection of the symbol for each display position, it is either; not possible to display a winning combination of symbols along any one of the columns and is possible to display a winning combination of symbols along anyone of the rows;
ornot possible to display a winning combination of symbols along any one of the rows and is possible to display a winning combination of symbols along anyone of the columns.
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- 15. A method of providing a game in which a player stakes a wager on one or more of the outcomes and if a winning combination results in an outcome on which the player has staked a wager an award is awarded, the method comprising representing a plurality of the outcomes on an electronic display as symbols in a plurality of adjacent display positions comprising a first display position to an nth display position, using an electronic controller to sequentially select the symbols for display in each of the first display positions from a set of symbols that is modified during the selection process so that a winning combination defined by a plurality of adjacent symbols can not be defied across the first display positions, and repeating the sequential selection process for each of the 2nd to the nth display positions.
Specification