SYSTEMS AND METHODS OF MANAGING VIRTUAL WORLD AVATARS
First Claim
1. A method of communicating user data between virtual worlds systems, the method being performed on a virtual worlds server, the method comprising:
- receiving, at a virtual worlds server including one or more processors, a request for a transfer of an avatar from an external virtual worlds server;
determining authorization rights of the avatar to access the virtual worlds server;
completing a transfer protocol with the external virtual worlds server;
converting characteristics associated with the avatar based on one or more conversion rules associated with the virtual worlds server; and
engaging the avatar for interaction with one or more worlds on the virtual worlds server.
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Accused Products
Abstract
Systems and methods of virtual world interaction, operation, implementation, instantiation, creation, and other functions related to virtual worlds (note that where the term “virtual world” is used herein, it is to be understood as referring to virtual world systems, virtual environments reflecting real, simulated, fantasy, or other structures, and includes information systems that utilize interaction within a 3D environment). Various embodiments facilitate interoperation between and within virtual worlds, and may provide consistent structures for operating virtual worlds. The disclosed embodiments may further enable individuals to build new virtual worlds within a framework, and allow third party users to better interact with those worlds.
56 Citations
13 Claims
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1. A method of communicating user data between virtual worlds systems, the method being performed on a virtual worlds server, the method comprising:
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receiving, at a virtual worlds server including one or more processors, a request for a transfer of an avatar from an external virtual worlds server; determining authorization rights of the avatar to access the virtual worlds server; completing a transfer protocol with the external virtual worlds server; converting characteristics associated with the avatar based on one or more conversion rules associated with the virtual worlds server; and engaging the avatar for interaction with one or more worlds on the virtual worlds server. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12)
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13. A computer system configured to communicate user data between virtual worlds systems, the system comprising:
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computer-readable storage having stored thereon a plurality of modules implemented as executable instructions; one or more computer processors configured to execute the plurality of modules; a transfer receipt module configured to receive a request for a transfer of an avatar from an external virtual worlds server; an authorization module configured to determine authorization rights of the avatar to access the virtual worlds server; a transfer module configured to complete a transfer protocol with the external virtual worlds server; a conversion module configured to convert characteristics associated with the avatar based on one or more conversion rules associated with the virtual worlds server; and an interaction module configured to engage the avatar for interaction with one or more worlds on the virtual worlds server.
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Specification