VIDEO BINGO GAME AND METHOD THEREFOR
First Claim
1. A video gaming system comprising a processor for executing program instructions and a memory coupled to the processor for storing the program instructions, the programming instructions comprising:
- providing each player with an individual flashboard, each flashboard having an equal number of spaces, each space defined by a column label and a space number, wherein the space number is randomly selected from a predefined number range for each column;
providing a plurality of bingo balls for common use for all players, wherein each bingo ball has markings associated with one of the plurality of spaces, a total number of bingo balls corresponding to a number of the plurality of spaces on an individual flashboard;
randomly selecting a first group of bingo balls for common use for all players;
displaying to each player the markings associated with each selected bingo ball of the first group of bingo balls;
marking each square associated with each of the first group of bingo balls on each individual flashcard; and
determining any winning flashboard.
2 Assignments
0 Petitions
Accused Products
Abstract
A video bingo poker game comprising: providing each player with an individual flashboard, each flashboard having an equal number of spaces, each space defined by a column label and a space number, wherein the space number is randomly selected from a predefined number range for each column; providing a plurality of bingo balls, wherein each bingo ball has markings associated with one of the plurality of spaces; randomly selecting a first group of bingo balls; displaying to each player the markings associated with each selected bingo ball of the first group of bingo balls; marking each square associated with each of the first group of bingo balls on each individual flashcard; and determining any winning flashboard.
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Citations
23 Claims
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1. A video gaming system comprising a processor for executing program instructions and a memory coupled to the processor for storing the program instructions, the programming instructions comprising:
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providing each player with an individual flashboard, each flashboard having an equal number of spaces, each space defined by a column label and a space number, wherein the space number is randomly selected from a predefined number range for each column; providing a plurality of bingo balls for common use for all players, wherein each bingo ball has markings associated with one of the plurality of spaces, a total number of bingo balls corresponding to a number of the plurality of spaces on an individual flashboard; randomly selecting a first group of bingo balls for common use for all players; displaying to each player the markings associated with each selected bingo ball of the first group of bingo balls; marking each square associated with each of the first group of bingo balls on each individual flashcard; and determining any winning flashboard. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9)
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10. A video gaming system comprising a processor for executing program instructions and a memory coupled to the processor for storing the program instructions, the programming instructions comprising:
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providing each player with an individual flashboard, each flashboard having an equal number of spaces, each space defined by a column label and a space number, wherein the space number is randomly selected from a predefined number range for each column; providing a plurality of bingo balls for common use for all players, wherein each bingo ball has markings associated with one of the plurality of spaces, a total number of bingo balls corresponding to a number of the plurality of spaces on an individual flashboard; randomly selecting a first group of bingo balls for common use for all players; displaying to each player the markings associated with each selected bingo ball of the first group of bingo balls; marking each square associated with each of the first group of bingo balls on each individual flashcard; determining any winning flashboard; providing indicia for each space on each flashboard, wherein the indicia comprises each of suit and value indicia, the indicia remaining hidden; displaying the indicia associated with each said numbered space corresponding to each selected bingo ball on each flashcard; randomly selecting a second group of bingo balls for common use for all players; selecting desired indicia to be kept by each player; and swapping the indicia associated with each said numbered space corresponding to each non-selected bingo ball on each flashcard; displaying the indicia associated with each said numbered space corresponding to each selected bingo ball of the second group of bingo balls; and determining winning player indicia combination. - View Dependent Claims (11, 12, 13, 14, 15, 16)
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17. A video gaming system comprising a processor for executing program instructions and a memory coupled to the processor for storing the program instructions, the programming instructions comprising:
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providing each player with an individual flashboard having a plurality of spaces, each space defined by a column label and a space number, wherein the space number is randomly selected from a predefined number range for each column, each space further having indicia wherein the indicia comprises each of suit and value indicia, the indicia being hidden from view; providing a plurality of bingo balls for common use for all players, wherein each bingo ball has markings associated with one of the plurality of spaces, a total number of bingo balls corresponding to a number of the plurality of spaces on an individual flashboard; randomly selecting a first group of bingo balls for common use for all players; displaying to each player the markings associated with each selected bingo ball of the first group of bingo balls; marking each square associated with each of the first group of bingo balls on each individual flashcard; determining any winning flashboard, wherein a winning flashboard is a first player to achieve a desired pattern on the flashboard; determining any bingo progressive winners, wherein bingo progressive winners are awarded to a player with predetermined markings in a game ending pattern when the game ends due to another player achieving the desired game ending pattern; displaying the indicia associated with each said numbered space corresponding to each selected bingo ball on each flashcard; and determining winning player indicia combination. - View Dependent Claims (18, 19, 20)
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21. A video gaming system comprising a processor for executing program instructions and a memory coupled to the processor for storing the program instructions, the programming instructions comprising:
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providing each player with an individual flashboard having a plurality of spaces, each space defined by a column label and a space number; providing a space number permutation, wherein the space number is randomly selected from a predefined number range for each column; providing a indicia permutation, wherein the indicia permutation generates an indicia for each space on each flashboard, wherein the indicia comprises each of suit and value indicia from a playing card deck; providing a plurality of bingo balls for common use for all players, wherein each bingo ball has markings associated with one of the plurality of spaces; randomly selecting a first group of bingo balls for common use for all players; displaying to each player the markings associated with each selected bingo ball of the first group of bingo balls; marking each square associated with each of the first group of bingo balls on each individual flashcard; and determining any winning flashboard. - View Dependent Claims (22, 23)
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Specification