METHOD AND SYSTEM FOR PLAYER LINKED AUDIO
First Claim
1. A network-based gaming system for linking a gaming machine audio content with a player listening device, the system comprising:
- a gaming machine;
a database; and
a server system configured to be coupled to the gaming machine and the database, the server system associated with a server-based network, the server system configured to;
associate a connection identification (ID) with a listening device;
receive an identification of the listening device through the gaming machine; and
transmit an audio content generated by the gaming machine to the identified listening device using the connection ID.
1 Assignment
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Accused Products
Abstract
A method of linking gaming machine audio content to a player and network-based gaming system are provided. The system may include a gaming machine, a database, and a server system configured to be coupled to the gaming machine and the database. The server system may be associated with a server-based network configured to associate a connection identification (ID) with a listening device, receive an identification of the listening device through the gaming machine, and transmit an audio content generated by the gaming machine to the identified listening device using the connection ID.
27 Citations
20 Claims
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1. A network-based gaming system for linking a gaming machine audio content with a player listening device, the system comprising:
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a gaming machine; a database; and a server system configured to be coupled to the gaming machine and the database, the server system associated with a server-based network, the server system configured to; associate a connection identification (ID) with a listening device; receive an identification of the listening device through the gaming machine; and transmit an audio content generated by the gaming machine to the identified listening device using the connection ID. - View Dependent Claims (2, 3, 4, 5, 6)
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7. The method of linking gaming machine audio content to a player, the method comprising:
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associating a connection identification (ID) with a listening device; receiving an identification of the listening device by a gaming machine; and transmitting an audio content generated by the gaming machine to the identified listening device using the connection ID. - View Dependent Claims (8, 9, 10, 11, 12, 13, 14)
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15. A gaming machine system comprising:
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a radio frequency (RF) transmitter; an audio sound generator device; and a processor coupled to the RF transmitter and the audio sound generator device and configured to; associate a connection identification (ID) with a listening device; receive an identification of the listening device by the gaming machine system; and transmit an audio content generated by the gaming machine to the identified listening device using the connection ID. - View Dependent Claims (16, 17, 18, 19, 20)
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Specification