PERSONAL A/V SYSTEM WITH CONTEXT RELEVANT INFORMATION
First Claim
1. A method for generating an augmented reality environment using a mobile device, comprising:
- detecting a user of the mobile device within a particular waiting area of an attraction;
acquiring virtual object information associated with the attraction, the virtual object information includes one or more virtual objects; and
generating and displaying on the mobile device one or more images associated with the one or more virtual objects, the one or more images are displayed such that the one or more virtual objects are perceived to exist within the particular waiting area;
detecting the user exiting the particular waiting area; and
disabling the one or more virtual objects in response to the detecting the user exiting the particular waiting area.
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Accused Products
Abstract
A system for generating an augmented reality environment in association with one or more attractions or exhibits is described. In some cases, a see-through head-mounted display device (HMD) may acquire one or more virtual objects from a supplemental information provider associated with a particular attraction. The one or more virtual objects may be based on whether an end user of the HMD is waiting in line for the particular attraction or is on (or in) the particular attraction. The supplemental information provider may vary the one or more virtual objects based on the end user'"'"'s previous experiences with the particular attraction. The HMD may adapt the one or more virtual objects based on physiological feedback from the end user (e.g., if a child is scared). The supplemental information provider may also provide and automatically update a task list associated with the particular attraction.
91 Citations
20 Claims
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1. A method for generating an augmented reality environment using a mobile device, comprising:
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detecting a user of the mobile device within a particular waiting area of an attraction; acquiring virtual object information associated with the attraction, the virtual object information includes one or more virtual objects; and generating and displaying on the mobile device one or more images associated with the one or more virtual objects, the one or more images are displayed such that the one or more virtual objects are perceived to exist within the particular waiting area; detecting the user exiting the particular waiting area; and disabling the one or more virtual objects in response to the detecting the user exiting the particular waiting area. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
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9. One or more storage devices containing processor readable code for programming one or more processors to perform a method for generating an augmented reality environment using a mobile device comprising the steps of:
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identifying a supplemental information provider; establishing a connection with the supplemental information provider; determining that the mobile device is associated with a user waiting in line for a particular attraction; acquiring one or more virtual objects from the supplemental information provider in response to the determining that the mobile device is associated with a user waiting in line for a particular attraction, the one or more virtual objects are associated with the particular attraction; and displaying on the mobile device one or more images associated with the one or more virtual objects, the one or more images are displayed such that the one or more virtual objects are perceived to exist within a real-world environment by the user. - View Dependent Claims (10, 11, 12, 13, 14)
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15. An electronic device for generating an augmented reality environment, comprising:
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one or more processors, the one or more processors detect a user of the electronic device within a particular waiting area of an attraction, the one or more processors identify an age associated with the user, the one or more processors acquire virtual object information associated with the attraction based on the age of the user, the virtual object information includes one or more virtual objects associated with the attraction, the one or more processors acquire an attraction placement test including one or more other virtual objects, the one or more processors generate one or more images associated with the one or more virtual objects and the one or more other virtual objects while the user is within the particular waiting area; and a see-through display, the see-through display displays one or more images such that the one or more virtual objects and the one or more other virtual objects are perceived to exist within the particular waiting area by the user. - View Dependent Claims (16, 17, 18, 19, 20)
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Specification