Handheld electronic gesture game device and method
First Claim
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1. A method of operating a self-contained electronic handheld gesture game device, comprising:
- generating an audible and/or visual prompt for a player to perform at least one gesture movement with the self-contained game device;
sensing at least two-dimensional movements of the game device with at least one sensor contained in the game device;
determining if the sensed movements correspond to a known gesture movement; and
generating audible, visual, and/or tactile feedback with the self-contained game device when the sensed movements correspond to a known gesture movement.
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Abstract
An electronic handheld gesture game device includes a game housing with a speaker and a plurality of lights to provide commands, feedback, and other information to a player. In one type of game play experience, the game device issues one or more commands that indicate a desired movement or gesture to perform, and the player must respond by moving the game housing to simulate the desired movement or gesture. The game device is self-contained and does not require outside computing devices or visual displays to perform the game play experiences.
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Citations
25 Claims
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1. A method of operating a self-contained electronic handheld gesture game device, comprising:
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generating an audible and/or visual prompt for a player to perform at least one gesture movement with the self-contained game device; sensing at least two-dimensional movements of the game device with at least one sensor contained in the game device; determining if the sensed movements correspond to a known gesture movement; and generating audible, visual, and/or tactile feedback with the self-contained game device when the sensed movements correspond to a known gesture movement. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12)
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13. An electronic handheld gesture game device, comprising:
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an elongated housing including a handle and an interior space; at least one sensor located in the interior space and configured to detect at least two-dimensional movements of the housing; a speaker located in the interior space and configured to generate audible prompts and feedback for a player holding the housing; and a controller located in the interior space and operatively coupled to the sensor and the speaker, the controller performing a series of operations including actuating the speaker to provide a prompt for the player to perform at least one gesture movement, determining whether sensed movements of the housing correspond to a known gesture movement, and actuating the speaker to provide feedback when the sensed movements correspond to a known gesture movement, wherein the game device is self-contained and does not require interaction with sensors and feedback devices located outside the housing for the controller to perform the series of operations. - View Dependent Claims (14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25)
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Specification