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CLOUD STORAGE OF GAME STATE

  • US 20130086114A1
  • Filed: 09/28/2012
  • Published: 04/04/2013
  • Est. Priority Date: 09/30/2011
  • Status: Active Grant
First Claim
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1. A method for managing game state for one or more games accessed by devices of a user, the method comprising:

  • providing a database on a server, the database being accessible by the devices of the user, the database being structured to identify one or more applications of the user and each application being associated with a plurality of slots, each slot including metadata and a map table;

    providing an Application Programming Interface (API) that enables access to the database;

    receiving a request using the API from an application executed at one of the devices of the user, the request identifying a first slot associated with the application and an action to perform regarding one or both of the metadata and the map table;

    verifying the request from the application, wherein the verifying includes comparing a first version associated with the first slot and a second version provided in the request; and

    enabling the action if the comparing indicates that the second version is not stale, else denying the request, wherein at least one operation of the method is executed through a processor.

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