DRAG MOTION ACROSS SEAM OF DISPLAYS
First Claim
1. A method, comprising:
- providing a device having at least first and second screens, wherein the device includes a seam between the first and second screens;
receiving a first user interface input in a first screen;
receiving a second user interface input in a second screen; and
interrelating the first and second user inputs.
1 Assignment
0 Petitions
Accused Products
Abstract
Methods and devices for receiving input and presenting a user interface with two screens and an off screen gesture area. The device may have an off screen gesture area that accepts user input outside the display area. The interface inputs received in the off screen gesture are may have special handling and cause different display changes. Further, the device, having two screens, may receive user interface inputs that cross the seam between the two displays. To provide a display that acts like a single display area, the device can predict motions may cross the seam and then interrelate separate inputs on separate screens. The interrelated inputs can cause display changes as if the inputs were received as a single user interaction.
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Citations
22 Claims
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1. A method, comprising:
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providing a device having at least first and second screens, wherein the device includes a seam between the first and second screens; receiving a first user interface input in a first screen; receiving a second user interface input in a second screen; and interrelating the first and second user inputs. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10)
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13. A device, comprising:
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a first screen; a second screen; an off screen gesture area; a memory; a processor in communication with the memory, the first screen, and the second screen, the processor operable to; receive a first user interface input in a first screen; receive a second user interface input in a second screen; and interrelate the first and second user inputs. - View Dependent Claims (16, 19, 22)
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18. A computer readable medium having stored thereon computer-executable instructions, the computer executable instructions causing a processor of a device to execute a method for providing a user interface, the computer-executable instructions comprising:
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instructions to receive a first user interface input in a first screen; instructions to receive a second user interface input in a second screen; and instructions to interrelate the first and second user inputs.
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Specification