METHOD OF RENDERING A USER INTERFACE
First Claim
Patent Images
1. A user interface (UI) system comprising:
- a display for displaying a UI;
a plurality of UI client engines each associated with a respective one of a plurality of applications, each of the plurality of UI client engines configured for;
determining a corresponding UI component tree for its respective one of the plurality of applications,receiving inputs, from its respective one of the plurality of applications, related to elements of the UI component tree, anddetermining UI data items related to the inputs;
a UI rendering engine associated with the display, the UI rendering engine configured for;
receiving the UI component trees from the plurality of UI client engines,joining the plurality of UI component trees into a single tree structure;
determining a visual node tree for the single tree structure;
receiving, from at least one of the plurality of UI client engines, UI data items related to elements of the single tree structure;
populating the visual node tree with the UI data items; and
rendering the UI in accordance with the visual node tree independently of further input from the plurality of UI client engines.
4 Assignments
0 Petitions
Accused Products
Abstract
A user interface (UI) is presented in which a UI client engine is associated with an application, and a UI rendering engine is associated with the client engine. The UI client engine processes a client thread to manage a scene graph. The UI rendering engine receives the scene graph and data items associated with elements of the scene graph, and processes a rendering thread to render a UI in accordance with the scene graph and the data items, independently of further input from the client UI engine.
-
Citations
29 Claims
-
1. A user interface (UI) system comprising:
-
a display for displaying a UI; a plurality of UI client engines each associated with a respective one of a plurality of applications, each of the plurality of UI client engines configured for; determining a corresponding UI component tree for its respective one of the plurality of applications, receiving inputs, from its respective one of the plurality of applications, related to elements of the UI component tree, and determining UI data items related to the inputs; a UI rendering engine associated with the display, the UI rendering engine configured for; receiving the UI component trees from the plurality of UI client engines, joining the plurality of UI component trees into a single tree structure; determining a visual node tree for the single tree structure; receiving, from at least one of the plurality of UI client engines, UI data items related to elements of the single tree structure; populating the visual node tree with the UI data items; and rendering the UI in accordance with the visual node tree independently of further input from the plurality of UI client engines. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11)
-
-
12. A method of rendering a user interface (UI), the method comprising:
-
for each of a plurality of applications, receiving, from a corresponding one of a plurality of UI client engines, a corresponding one of a plurality of UI component trees; joining the plurality of UI component trees into a single tree structure; determining a visual node tree for the single tree structure; receiving, from at least one of the plurality of UI client engines, UI data items related to elements of the single tree structure; populating the visual node tree with the UI data items; and rendering the UI in accordance with the visual node tree independently of further input from the plurality of UI client engines. - View Dependent Claims (13, 14, 15, 16, 17, 18, 19, 20, 21)
-
-
22. An electronic device comprising:
-
one or more processors; and a memory, the memory carrying instructions which, when carried out by the processor, cause the processor to provide a UI rendering engine configured to carry out a method of rendering a user interface (UI), the method comprising; for each of a plurality of applications, receiving, from a corresponding one of a plurality of UI client engines, a corresponding one of a plurality of UI component trees; joining the plurality of UI component trees into a single tree structure; determining a visual node tree for the single tree structure; receiving, from at least one of the plurality of UI client engines, UI data items related to elements of the single tree structure; populating the visual node tree with the UI data items; and rendering the UI in accordance with the visual node tree independently of further input from the plurality of UI client engines. - View Dependent Claims (23, 24, 25, 26, 27, 28)
-
-
29. A computer program product carrying instructions which, when executed by a computer, cause the computer to provide a UI rendering engine configured to carry out a method of rendering a user interface (UI), the method comprising:
-
for each of a plurality of applications, receiving, from a corresponding one of a plurality of UI client engines, a corresponding one of a plurality of UI component trees; joining the plurality of UI component trees into a single tree structure; determining a visual node tree for the single tree structure; receiving, from at least one of the plurality of UI client engines, UI data items related to elements of the single tree structure; populating the visual node tree with the UI data items; and rendering the UI in accordance with the visual node tree independently of further input from the plurality of UI client engines.
-
Specification