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GAMING SYSTEM, GAMING DEVICE AND METHOD FOR DISPLAYING MULTIPLE CONCURRENT GAMES USING DYNAMIC FOCAL POINTS

  • US 20130102381A1
  • Filed: 11/15/2012
  • Published: 04/25/2013
  • Est. Priority Date: 09/26/2011
  • Status: Active Grant
First Claim
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1. A gaming system comprising:

  • a display device;

    at least one input device;

    at least one processor; and

    at least one memory device which stores a plurality of instructions, which when executed by the at least one processor, cause the at least one processor to operate with the display device and the at least one input device to;

    (a) at a first point in time, display a first configuration of a plurality of overlappingly played games, said first configuration including a first game displayed in association with a first portion of a game play area and a second game displayed in association with a second, different portion of the game play area, said first portion of the game play area being greater than the second portion of the game play area;

    (b) enable a player to input a modification of the displayed configuration of the plurality of overlappingly played game;

    (c) at a second, subsequent point in time after receiving the input from the player, display a second configuration of the plurality of overlappingly played games, said second configuration including the first game displayed in association with the second portion of the game play area and the second game displayed in association with the first portion of the game play area; and

    (c) independent of any displayed configurations of the plurality of overlappingly played games, for each of the overlappingly played games;

    (i) generate an outcome,(ii) display the generated outcome, and(iii) provide the player any award associated with the generated outcome.

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