GAME SYSTEM, GAME DEVICE, STORAGE MEDIUM HAVING GAME PROGRAM STORED THEREON, AND GAME PROCESS METHOD
First Claim
1. A game system having a terminal device including an operation unit and a first display unit, and a plurality of controller devices, the game system comprising:
- a first control unit for moving a first object, which is arranged in a predetermined game space, in accordance with an operation performed on the terminal device;
a second control unit for moving second objects in the game space in accordance with operations performed on the controller devices, wherein the number of second objects arranged in the game space is determined based on the number of controller devices and each second object is associated with one of the controller devices;
a first camera setting unit for setting a first virtual camera based on a position of the first object in the game space;
a second camera setting unit for setting a second virtual camera based on positions of the second objects so that a plurality of the second objects in the game space are included in a visual field range;
a first display control unit for displaying, on the first display unit, a first game image representing the game space as seen from the first virtual camera; and
a second display control unit for displaying, on a predetermined display device separate from the terminal device, a second game image representing the game space as seen from the second virtual camera.
1 Assignment
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Accused Products
Abstract
An example game system has a terminal device and a plurality of controller devices. The game system moves a first object, which is arranged in a predetermined game space, in accordance with an operation performed on the terminal device; and moves a plurality of second objects in accordance with operations performed on the controller devices. A first virtual camera is set based on a position of the first object in the game space. A second virtual camera is set so that a plurality of the second objects are included in a visual field range. A first game image representing the game space as seen from the first virtual camera is displayed on a display unit of the terminal device. A second game image representing the game space as seen from the second virtual camera is displayed on a predetermined display device separate from the terminal device.
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Citations
13 Claims
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1. A game system having a terminal device including an operation unit and a first display unit, and a plurality of controller devices, the game system comprising:
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a first control unit for moving a first object, which is arranged in a predetermined game space, in accordance with an operation performed on the terminal device; a second control unit for moving second objects in the game space in accordance with operations performed on the controller devices, wherein the number of second objects arranged in the game space is determined based on the number of controller devices and each second object is associated with one of the controller devices; a first camera setting unit for setting a first virtual camera based on a position of the first object in the game space; a second camera setting unit for setting a second virtual camera based on positions of the second objects so that a plurality of the second objects in the game space are included in a visual field range; a first display control unit for displaying, on the first display unit, a first game image representing the game space as seen from the first virtual camera; and a second display control unit for displaying, on a predetermined display device separate from the terminal device, a second game image representing the game space as seen from the second virtual camera. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10)
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11. A game device capable of communicating with a terminal device including an operation unit and a display unit, and a plurality of controller devices, the game device comprising:
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a first control unit for moving a first object, which is arranged in a predetermined game space, in accordance with an operation performed on the terminal device; a second control unit for moving second objects in the game space in accordance with operations performed on the controller devices, wherein the number of second objects arranged in the game space is determined based on the number of controller devices and each second object is associated with one of the controller devices; a first camera setting unit for setting a first virtual camera based on a position of the first object in the game space; a second camera setting unit for setting a second virtual camera based on positions of the second objects so that a plurality of the second objects in the game space are included in a visual field range; a first image output unit for outputting, to the terminal device, a first game image representing the game space as seen from the first virtual camera; and a second image output unit for outputting, a predetermined display device separate from the display unit, a second game image representing the game space as seen from the second virtual camera.
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12. A non-transitory computer-readable storage medium storing a game program to be executed by a computer of a game device, which is capable of communicating with a terminal device including an operation unit and a display unit, and a plurality of controller devices,
the game program causing the computer to execute: -
moving a first object, which is arranged in a predetermined game space, in accordance with an operation performed on the terminal device; moving second objects in the game space in accordance with operations performed on the controller devices, wherein the number of second objects arranged in the game space is determined based on the number of controller devices and each second object is associated with one of the controller devices; setting a first virtual camera based on a position of the first object in the game space; setting a second virtual camera based on positions of the second objects so that a plurality of the second objects in the game space are included in a visual field range; generating a first game image which is a game image displayed on the terminal device and which represents the game space as seen from the first virtual camera; and generating a second game image which is a game image displayed on a predetermined display device separate from the display unit and which represents the game space as seen from the second virtual camera.
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13. A game process method to be executed in a game system having a terminal device including an operation unit and a first display unit, and a plurality of controller devices, comprising:
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moving a first object, which is arranged in a predetermined game space, in accordance with an operation performed on the terminal device; moving second objects in the game space in accordance with operations performed on the controller devices, wherein the number of second objects arranged in the game space is determined based on the number of controller devices and each second object is associated with one of the controller devices; setting a first virtual camera based on a position of the first object in the game space; setting a second virtual camera based on positions of the second objects so that a plurality of the second objects in the game space are included in a visual field range; displaying, on the first display unit, a first game image representing the game space as seen from the first virtual camera; and displaying, on a predetermined display device separate from the terminal device, a second game image representing the game space as seen from the second virtual camera.
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Specification