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MOTION-SENSITIVE CONTROLLER AND ASSOCIATED GAMING APPLICATIONS

  • US 20130116020A1
  • Filed: 12/21/2012
  • Published: 05/09/2013
  • Est. Priority Date: 03/25/2003
  • Status: Active Grant
First Claim
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1. A motion-sensitive input device configured to be used with a wireless-compatible gaming platform comprising a live-action game, computer game, video game or home gaming console, said motion-sensitive input device comprising:

  • a base component sized and configured to be held and operated by a single hand of a user to play or direct a game at least in part by moving an elongated body of said base component in free space, said elongated body having an axis of elongation extending from a first end adapted to be grasped by a single hand of a user to a second end protruding from said first end and being in substantial coaxial alignment therewith, said elongated body substantially enclosing an internal cavity sized and configured to receive or contain one or more internal power sources and circuitry configured to power and operate said base component;

    at least one auxiliary component configured to be modularly assembled with said base component to enable a user to selectively create a modified input device having different or additional functional capabilities;

    a first arrangement of one or more sensors configured to generate sensor output data responsive to at least a first sensed motion of said motion-sensitive input device;

    a second arrangement of one or more sensors configured to generate sensor output data responsive to at least a second sensed motion of said motion-sensitive input device, wherein said second sensed motion is different than said first sensed motion; and

    electronic circuitry configured to wirelessly communicate with a wireless-compatible gaming platform, said electronic circuitry comprising;

    i) a microprocessor, ii) memory configured to store a unique identifier, iii) a wireless transmitter configured to transmit to said wireless-compatible gaming platform one or more wireless signals comprising said unique identifier and said sensor output data, and iv) a wireless receiver configured to receive from said wireless-compatible gaming platform one or more wireless signals comprising selected game-relevant information.

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