COMPUTER METHOD AND SYSTEM FOR PROMOTING HEALTH, WELLNESS, AND FITNESS WITH MULTIPLE SPONSORS
First Claim
1. A computer-based health, wellness, and fitness-promotion system, comprising:
- in one or more computers;
a member data store storing in memory information about members, including a respective member account per member and (ii) health and wellness information per member;
a sponsor data store storing in memory sponsor data of one or more sponsors, for each sponsor the sponsor data store including an indication of qualifying healthy activities for which members are to be rewarded;
a rewards engine executable by a processor, and in response to input data effectively indicating qualifying healthy activity completed by a subject member, the rewards engine using the sponsor data as stored in the sponsor data store and determining number of units to add to the respective member account of the subject member as a reward for the completed healthy activity, wherein the respective member account accumulates units awarded to the subject member by one or more different sponsors for different qualifying healthy activities;
an assessment module executable by the processor and in response to the input data of the subject member, the assessment module generating at least one of;
(i) an indication of member adherence to a plan and (ii) a personalized action plan; and
a user interface operable by the subject member through a mobile device, wherein the user interface is configured to display to the subject member any combination of;
(i) the indication of member adherence to the plan, (ii) the generated personalized action plan, and (iii) reward status, in a manner that motivates healthy activity and ties healthy activity to sponsor rewards.
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0 Petitions
Accused Products
Abstract
Disclosed is an improved automated system and corresponding computer method of promoting and maintaining health, wellness, and fitness. Multiple sponsors per member participant are enabled. Each sponsor defines respective qualifying healthy behavior (activities, purchases, other) and reward rate for each such activity and purchase. A rewards engine operates on member accounts adding units per member completion of qualifying healthy activities or purchases, thereby encouraging members to adopt healthy habits. This, in turn, leads to better health, wellness, and fitness for the subject members. The combination of different and multiple sponsors having different qualifying activities/purchases provides increased member incentive.
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Citations
20 Claims
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1. A computer-based health, wellness, and fitness-promotion system, comprising:
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in one or more computers; a member data store storing in memory information about members, including a respective member account per member and (ii) health and wellness information per member; a sponsor data store storing in memory sponsor data of one or more sponsors, for each sponsor the sponsor data store including an indication of qualifying healthy activities for which members are to be rewarded; a rewards engine executable by a processor, and in response to input data effectively indicating qualifying healthy activity completed by a subject member, the rewards engine using the sponsor data as stored in the sponsor data store and determining number of units to add to the respective member account of the subject member as a reward for the completed healthy activity, wherein the respective member account accumulates units awarded to the subject member by one or more different sponsors for different qualifying healthy activities; an assessment module executable by the processor and in response to the input data of the subject member, the assessment module generating at least one of;
(i) an indication of member adherence to a plan and (ii) a personalized action plan; anda user interface operable by the subject member through a mobile device, wherein the user interface is configured to display to the subject member any combination of;
(i) the indication of member adherence to the plan, (ii) the generated personalized action plan, and (iii) reward status, in a manner that motivates healthy activity and ties healthy activity to sponsor rewards. - View Dependent Claims (2, 3, 4, 6, 7, 8, 9, 10)
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5. (canceled)
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11. A computer method for promoting health, wellness, and fitness via a computer environment, comprising:
in a processor; storing information about members, including (i) a respective member account per member and (ii) health and wellness information per member, said storing being in a member data store in computer memory; storing sponsor data of one or more sponsors in a sponsor data store in computer memory, the sponsor data including indications for each sponsor of qualifying healthy activities for which qualifying members are to be rewarded; responding to input data that effectively indicates qualifying healthy activity completed by a subject member, said responding being by a rewards engine executed by the processor; determining, by the rewards engine, a number of units to add to the respective member account of the subject member for healthy activity completed by a subject member using the sponsor data; accumulating units awarded to the subject member in the respective member account by one or more different sponsors for different qualifying healthy activities; in response to the input data of the subject member, generating at least one of;
(i) an indication of member adherence to a plan, and (ii) a personalized action plan, said generating being by an assessment module executable by the processor; anddisplaying through a user interface operable by the subject member through a mobile device, any combination of;
(i) the indication of member adherence to the plan, (ii) the generated personalized action plan, and (iii) reward status, in a manner that motivates healthy activity and ties healthy activity to sponsor rewards.- View Dependent Claims (12, 13, 14, 16, 17, 18, 19, 20)
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15. (canceled)
Specification