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Animation Keyframing Using Physics

  • US 20130120404A1
  • Filed: 02/25/2010
  • Published: 05/16/2013
  • Est. Priority Date: 02/25/2010
  • Status: Abandoned Application
First Claim
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1. A computer-readable storage medium storing program instructions executable by a computer processor to implement an animation-authoring environment comprising:

  • a graphical user interface usable to define an initial key frame, including a scene entity having;

    an initial location and one or more physics properties; and

    a motion path extrapolation engine configured to calculate a motion path for the scene entity, wherein the motion path extrapolation engine utilizes a physics simulation to determine the motion path given at least an initial location of the scene entity and one or more physics properties of the scene entity; and

    a frame generator configured to generate a sequence of frames, wherein each successive frame in the sequence depicts the scene entity at a successive location along the extrapolated motion path.

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