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GAME APPARATUS

  • US 20130123000A1
  • Filed: 08/30/2011
  • Published: 05/16/2013
  • Est. Priority Date: 09/03/2010
  • Status: Abandoned Application
First Claim
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1. A game apparatus comprising:

  • an obtainer that obtains first identification information for uniquely identifying a player;

    a credit storage device that stores data indicating the number of credits for the first identification information obtained by the obtainer in association with the first identification information;

    a credit manager that increases the number of credits indicated by the data stored in the credit storage device by the deposit of credit from the outside and reduces the number of credits by the consumption of credit in exchange for a game play;

    a radio communication unit adapted to perform radio communication;

    a connection unit that establishes a connection with an external portable terminal device via the radio communication unit;

    an identification information storage device that stores the first identification information obtained by the obtainer and second identification information assigned to the terminal device for which the connection has been established by the connection unit, the first identification information and the second identification information being stored in association with each other;

    an operation receiver that receives an operation of a player with respect to the game; and

    a game controller that controls a first game and a second game so that the first game and the second game advance simultaneously, the first game advancing based on the operation received at the operation receiver and advancing while consuming credit corresponding to the first identification information obtained by the obtainer and the second game advancing while consuming credit corresponding to the first identification information associated with the second identification information assigned to the terminal device for which the connection has been established by the connection unit,wherein the credit manager reduces the number of the credits corresponding to the first identification information obtained by the obtainer depending on the consumption of credits respectively in the first game and in the second game.

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