METHOD AND APPARATUS FOR CONSUMER REWARDS
First Claim
1. A method of facilitating a matching game, the method comprising:
- displaying a virtual game card on a display of a computing device, the virtual game card comprising a plurality of indicia displayed in a grid format;
receiving information scanned by the computing device;
positively marking at least one of the plurality of indicia by changing at least one visual element of the at least one of the indicia in a first manner if the at least one of the indicia corresponds to the information scanned by the computing device;
negatively marking at least one of the plurality of indicia by changing a visual element of the at least one of the indicia in a second manner if the at least one of the indicia does not correspond to the information scanned by the computing device;
continuing to receive information scanned by the computing device and to positively or negatively mark at least one of the indicia until each of the plurality of indicia on the virtual game card is positively or negatively marked or until at least one winning combination of indicia is positively marked; and
displaying an indication that at least one winning combination of indicia is positively marked on the virtual game card, thereby indicating that a user of the computing device won the matching game.
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Abstract
A matching game and method implemented on a mobile computing device, the method including displaying a virtual game card on a display of the computing device. The virtual game card may have a plurality of indicia displayed in a grid format. Next, the method may include receiving information scanned by the computing device and either positively or negatively marking one of the indicia depending on the information scanned by the computing device. The method may then include continuing to receive information scanned by the computing device and positively or negatively marking corresponding ones of the indicia until each of the indicia on the virtual game card is positively or negatively marked or until at least one winning combination of indicia is positively marked. If at least one winning combination is positively marked, the method may include displaying an indication that a user of the computing device won.
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Citations
20 Claims
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1. A method of facilitating a matching game, the method comprising:
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displaying a virtual game card on a display of a computing device, the virtual game card comprising a plurality of indicia displayed in a grid format; receiving information scanned by the computing device; positively marking at least one of the plurality of indicia by changing at least one visual element of the at least one of the indicia in a first manner if the at least one of the indicia corresponds to the information scanned by the computing device; negatively marking at least one of the plurality of indicia by changing a visual element of the at least one of the indicia in a second manner if the at least one of the indicia does not correspond to the information scanned by the computing device; continuing to receive information scanned by the computing device and to positively or negatively mark at least one of the indicia until each of the plurality of indicia on the virtual game card is positively or negatively marked or until at least one winning combination of indicia is positively marked; and displaying an indication that at least one winning combination of indicia is positively marked on the virtual game card, thereby indicating that a user of the computing device won the matching game. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12)
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13. A non-transitory computer-readable medium with a computer program stored thereon and configured for facilitating playing a matching game via a computing device, the computer program comprising:
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a code segment executable by the computing device for displaying a virtual game card on a display of the computing device, the virtual game card comprising a plurality of indicia displayed in a grid format; a code segment executable by the computing device for receiving information regarding at least one code scanned by the computing device; a code segment executable by the computing device for positively marking at least one of the plurality of indicia by changing at least one visual element of the at least one of the indicia in a first manner if the at least one of the indicia corresponds with the at least one code scanned by the computing device; and a code segment executable by the computing device for displaying an indication that at least one winning combination of a plurality of the indicia is positively marked on the virtual game card and displaying an award image or code and/or crediting an award to an account associated with a user of the computing device for winning the matching game. - View Dependent Claims (14, 15, 16, 17, 18, 19)
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20. A non-transitory computer-readable medium with a computer program stored thereon and configured for facilitating playing bingo via a computing device, the computer program comprising:
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a code segment executable by the computing device for displaying a virtual game card on a display of the computing device, the virtual game card comprising a plurality of game spaces displayed in a grid format forming rows, columns, and two diagonals, each of the game spaces displaying different ones of a plurality of indicia associated with at least one product in a store; a code segment for receiving a selection from a player of at least one of the game spaces, such that the at least one of the plurality of game spaces becomes a selected one of the game spaces; a code segment executable by the computing device for receiving information regarding a code scanned by the computing device, wherein the code is displayed on at least one product in the store; a code segment executable by the computing device for positively marking the selected one of the game spaces by changing at least one visual element of the selected one of the game spaces in a first manner if the selected one of the game spaces corresponds with the code scanned by the computing device; a code segment executable by the computing device for negatively marking the selected one of the game spaces by changing a visual element of the selected one of the game spaces in a second manner if the selected one of the game spaces does not correspond with the code scanned by the computing device; a code segment executable by the computing device for continuing to receive selections from the player of at least one of the plurality of game spaces, continuing to receive information regarding codes scanned by the computing device, and continuing to positively or negatively mark the selected ones of the game spaces until at least one winning combination of game spaces is positively marked or a winning combination is no longer possible due to a current combination of game spaces negatively marked; and a code segment executable by the computing device for displaying an award image or code and/or crediting an award to an account associated with a user of the computing device for winning the matching game if at least one winning combination of game spaces is positively marked, wherein the winning combination is at least one of an entire row positively marked, an entire column positively marked, either diagonal positively marked, and every one of the plurality of game spaces positively marked.
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Specification