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ONLINE GAME COMMUNITY WITH CONTROLLED CROSS-PROMOTION

  • US 20130151342A1
  • Filed: 06/21/2012
  • Published: 06/13/2013
  • Est. Priority Date: 06/21/2011
  • Status: Abandoned Application
First Claim
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1. A computer-implemented method for controlling the display, on a local computing device, of internet social gaming messages related to a first game maker and a second game maker involving a first message and a second message, the method comprising:

  • transmitting, to a server, an indication that the first video game is running on the local computing device, wherein the first video game is made by the first game maker; and

    receiving, from the server, an instruction to display a second message on the local computing device,wherein the second message promotes a second game maker,wherein the second message is received if a first message has been previously transmitted from the server to a remote computing device and has been previously displayed on the remote computing device; and

    displaying, on the local computing device, the second message.

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